Class: AWSCDK::GameLift::CfnContainerGroupDefinition
- Inherits:
-
CfnResource
- Object
- CfnResource
- AWSCDK::GameLift::CfnContainerGroupDefinition
- Includes:
- IInspectable, ITaggableV2, Interfaces::AWSGamelift::IContainerGroupDefinitionRef
- Defined in:
- game_lift/cfn_container_group_definition.rb
Overview
The properties that describe a container group resource.
You can update all properties of a container group definition properties. Updates to a container group definition are saved as new versions.
Used with: CreateContainerGroupDefinition
Returned by: DescribeContainerGroupDefinition , ListContainerGroupDefinitions , UpdateContainerGroupDefinition
Class Method Summary collapse
- .arn_for_container_group_definition(resource) ⇒ String
-
.CFN_RESOURCE_TYPE_NAME ⇒ String
The CloudFormation resource type name for this resource class.
-
.is_cfn_container_group_definition(x) ⇒ Boolean
Checks whether the given object is a CfnContainerGroupDefinition.
- .jsii_overridable_methods ⇒ Object
Instance Method Summary collapse
-
#add_deletion_override(path) ⇒ void
Syntactic sugar for
addOverride(path, undefined). -
#add_dependency(target) ⇒ void
Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.
-
#add_depends_on(target) ⇒ void
deprecated
Deprecated.
use addDependency
-
#add_metadata(key, value) ⇒ void
Add a value to the CloudFormation Resource Metadata.
-
#add_override(path, value) ⇒ void
Adds an override to the synthesized CloudFormation resource.
-
#add_property_deletion_override(property_path) ⇒ void
Adds an override that deletes the value of a property from the resource definition.
-
#add_property_override(property_path, value) ⇒ void
Adds an override to a resource property.
-
#apply_cross_stack_reference_strength(strength) ⇒ void
Sets the cross-stack reference strength for this resource.
-
#apply_removal_policy(policy = nil, options = nil) ⇒ void
Sets the deletion policy of the resource based on the removal policy specified.
-
#attr_container_group_definition_arn ⇒ String
The Amazon Resource Name ( ARN ) that is assigned to an Amazon GameLift Servers
ContainerGroupDefinitionresource. -
#attr_creation_time ⇒ String
A time stamp indicating when this data object was created.
-
#attr_status ⇒ String
Current status of the container group definition resource.
-
#attr_status_reason ⇒ String
Additional information about a container group definition that's in
FAILEDstatus. -
#attr_version_number ⇒ Numeric
Indicates the version of a particular container group definition.
-
#cdk_tag_manager ⇒ AWSCDK::TagManager
Tag Manager which manages the tags for this resource.
-
#cfn_options ⇒ AWSCDK::ICfnResourceOptions
Options for this resource, such as condition, update policy etc.
- #cfn_properties ⇒ Hash{String => Object}
- #cfn_property_name(cdk_property_name) ⇒ String?
- #cfn_property_names ⇒ Hash{String => String}
-
#cfn_resource_type ⇒ String
AWS resource type.
-
#container_group_definition_ref ⇒ AWSCDK::Interfaces::AWSGamelift::ContainerGroupDefinitionReference
A reference to a ContainerGroupDefinition resource.
-
#container_group_type ⇒ String?
The type of container group.
- #container_group_type=(value) ⇒ Object
- #creation_stack ⇒ Array<String>
- #env ⇒ AWSCDK::Interfaces::ResourceEnvironment
-
#game_server_container_definition ⇒ AWSCDK::IResolvable, ...
The definition for the game server container in this group.
- #game_server_container_definition=(value) ⇒ Object
-
#get_att(attribute_name, type_hint = nil) ⇒ AWSCDK::Reference
Returns a token for an runtime attribute of this resource.
-
#get_metadata(key) ⇒ Object
Retrieve a value value from the CloudFormation Resource Metadata.
-
#initialize(scope, id, props) ⇒ CfnContainerGroupDefinition
constructor
Create a new
AWS::GameLift::ContainerGroupDefinition. -
#inspect(inspector) ⇒ void
Examines the CloudFormation resource and discloses attributes.
-
#logical_id ⇒ String
The logical ID for this CloudFormation stack element.
-
#name ⇒ String
A descriptive identifier for the container group definition.
- #name=(value) ⇒ Object
-
#node ⇒ Constructs::Node
The tree node.
-
#obtain_dependencies ⇒ Array<AWSCDK::CfnResource, AWSCDK::Stack>
Retrieves an array of resources this resource depends on.
-
#obtain_resource_dependencies ⇒ Array<AWSCDK::CfnResource>
Get a shallow copy of dependencies between this resource and other resources in the same stack.
-
#operating_system ⇒ String
The platform that all containers in the container group definition run on.
- #operating_system=(value) ⇒ Object
-
#override_logical_id(new_logical_id) ⇒ void
Overrides the auto-generated logical ID with a specific ID.
-
#ref ⇒ String
Return a string that will be resolved to a CloudFormation
{ Ref }for this element. -
#remove_dependency(target) ⇒ void
Indicates that this resource no longer depends on another resource.
- #render_properties(props) ⇒ Hash{String => Object}
-
#replace_dependency(target, new_target) ⇒ void
Replaces one dependency with another.
-
#should_synthesize ⇒ Boolean
Can be overridden by subclasses to determine if this resource will be rendered into the cloudformation template.
-
#source_version_number ⇒ Numeric?
A specific ContainerGroupDefinition version to be updated.
- #source_version_number=(value) ⇒ Object
-
#stack ⇒ AWSCDK::Stack
The stack in which this element is defined.
-
#support_container_definitions ⇒ AWSCDK::IResolvable, ...
The set of definitions for support containers in this group.
- #support_container_definitions=(value) ⇒ Object
-
#tags ⇒ Array<AWSCDK::CfnTag>?
An array of key-value pairs to apply to this resource.
- #tags=(value) ⇒ Object
-
#to_string ⇒ String
Returns a string representation of this construct.
-
#total_memory_limit_mebibytes ⇒ Numeric
The amount of memory (in MiB) on a fleet instance to allocate for the container group.
- #total_memory_limit_mebibytes=(value) ⇒ Object
-
#total_vcpu_limit ⇒ Numeric
The amount of vCPU units on a fleet instance to allocate for the container group (1 vCPU is equal to 1024 CPU units).
- #total_vcpu_limit=(value) ⇒ Object
-
#updated_properites ⇒ Hash{String => Object}
deprecated
Deprecated.
use
updatedPropertiesReturn properties modified after initiation Resources that expose mutable properties should override this function to collect and return the properties object for this resource. -
#updated_properties ⇒ Hash{String => Object}
Return properties modified after initiation.
- #validate_properties(_properties) ⇒ void
-
#version_description ⇒ String?
An optional description that was provided for a container group definition update.
- #version_description=(value) ⇒ Object
-
#with(*mixins) ⇒ Constructs::IConstruct
Applies one or more mixins to this construct.
Constructor Details
#initialize(scope, id, props) ⇒ CfnContainerGroupDefinition
Create a new AWS::GameLift::ContainerGroupDefinition.
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# File 'game_lift/cfn_container_group_definition.rb', line 24 def initialize(scope, id, props) props = props.is_a?(Hash) ? ::AWSCDK::GameLift::CfnContainerGroupDefinitionProps.new(**props.transform_keys(&:to_sym)) : props Jsii::Type.check_type(scope, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJjb25zdHJ1Y3RzLkNvbnN0cnVjdCJ9")), "scope") Jsii::Type.check_type(id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "id") Jsii::Type.check_type(props, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5hd3NfZ2FtZWxpZnQuQ2ZuQ29udGFpbmVyR3JvdXBEZWZpbml0aW9uUHJvcHMifQ==")), "props") Jsii::Object.instance_method(:initialize).bind(self).call(scope, id, props) end |
Class Method Details
.arn_for_container_group_definition(resource) ⇒ String
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# File 'game_lift/cfn_container_group_definition.rb', line 91 def self.arn_for_container_group_definition(resource) Jsii::Type.check_type(resource, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5pbnRlcmZhY2VzLmF3c19nYW1lbGlmdC5JQ29udGFpbmVyR3JvdXBEZWZpbml0aW9uUmVmIn0=")), "resource") Jsii::Kernel.instance.call_static("aws-cdk-lib.aws_gamelift.CfnContainerGroupDefinition", "arnForContainerGroupDefinition", [resource]) end |
.CFN_RESOURCE_TYPE_NAME ⇒ String
The CloudFormation resource type name for this resource class.
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# File 'game_lift/cfn_container_group_definition.rb', line 198 def self.CFN_RESOURCE_TYPE_NAME() Jsii::Kernel.instance.get_static("aws-cdk-lib.aws_gamelift.CfnContainerGroupDefinition", "CFN_RESOURCE_TYPE_NAME") end |
.is_cfn_container_group_definition(x) ⇒ Boolean
Checks whether the given object is a CfnContainerGroupDefinition.
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# File 'game_lift/cfn_container_group_definition.rb', line 100 def self.is_cfn_container_group_definition(x) Jsii::Type.check_type(x, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "x") Jsii::Kernel.instance.call_static("aws-cdk-lib.aws_gamelift.CfnContainerGroupDefinition", "isCfnContainerGroupDefinition", [x]) end |
.jsii_overridable_methods ⇒ Object
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# File 'game_lift/cfn_container_group_definition.rb', line 32 def self.jsii_overridable_methods { :node => { kind: :property, name: "node", is_optional: false }, :creation_stack => { kind: :property, name: "creationStack", is_optional: false }, :logical_id => { kind: :property, name: "logicalId", is_optional: false }, :stack => { kind: :property, name: "stack", is_optional: false }, :ref => { kind: :property, name: "ref", is_optional: false }, :cfn_options => { kind: :property, name: "cfnOptions", is_optional: false }, :cfn_properties => { kind: :property, name: "cfnProperties", is_optional: false }, :cfn_property_names => { kind: :property, name: "cfnPropertyNames", is_optional: false }, :cfn_resource_type => { kind: :property, name: "cfnResourceType", is_optional: false }, :env => { kind: :property, name: "env", is_optional: false }, :updated_properites => { kind: :property, name: "updatedProperites", is_optional: false }, :updated_properties => { kind: :property, name: "updatedProperties", is_optional: false }, :attr_container_group_definition_arn => { kind: :property, name: "attrContainerGroupDefinitionArn", is_optional: false }, :attr_creation_time => { kind: :property, name: "attrCreationTime", is_optional: false }, :attr_status => { kind: :property, name: "attrStatus", is_optional: false }, :attr_status_reason => { kind: :property, name: "attrStatusReason", is_optional: false }, :attr_version_number => { kind: :property, name: "attrVersionNumber", is_optional: false }, :cdk_tag_manager => { kind: :property, name: "cdkTagManager", is_optional: false }, :container_group_definition_ref => { kind: :property, name: "containerGroupDefinitionRef", is_optional: false }, :name => { kind: :property, name: "name", is_optional: false }, :operating_system => { kind: :property, name: "operatingSystem", is_optional: false }, :total_memory_limit_mebibytes => { kind: :property, name: "totalMemoryLimitMebibytes", is_optional: false }, :total_vcpu_limit => { kind: :property, name: "totalVcpuLimit", is_optional: false }, :container_group_type => { kind: :property, name: "containerGroupType", is_optional: true }, :game_server_container_definition => { kind: :property, name: "gameServerContainerDefinition", is_optional: true }, :source_version_number => { kind: :property, name: "sourceVersionNumber", is_optional: true }, :support_container_definitions => { kind: :property, name: "supportContainerDefinitions", is_optional: true }, :tags => { kind: :property, name: "tags", is_optional: true }, :version_description => { kind: :property, name: "versionDescription", is_optional: true }, :to_string => { kind: :method, name: "toString", is_optional: false }, :with => { kind: :method, name: "with", is_optional: false }, :override_logical_id => { kind: :method, name: "overrideLogicalId", is_optional: false }, :add_deletion_override => { kind: :method, name: "addDeletionOverride", is_optional: false }, :add_dependency => { kind: :method, name: "addDependency", is_optional: false }, :add_depends_on => { kind: :method, name: "addDependsOn", is_optional: false }, :add_metadata => { kind: :method, name: "addMetadata", is_optional: false }, :add_override => { kind: :method, name: "addOverride", is_optional: false }, :add_property_deletion_override => { kind: :method, name: "addPropertyDeletionOverride", is_optional: false }, :add_property_override => { kind: :method, name: "addPropertyOverride", is_optional: false }, :apply_cross_stack_reference_strength => { kind: :method, name: "applyCrossStackReferenceStrength", is_optional: false }, :apply_removal_policy => { kind: :method, name: "applyRemovalPolicy", is_optional: false }, :cfn_property_name => { kind: :method, name: "cfnPropertyName", is_optional: false }, :get_att => { kind: :method, name: "getAtt", is_optional: false }, :get_metadata => { kind: :method, name: "getMetadata", is_optional: false }, :obtain_dependencies => { kind: :method, name: "obtainDependencies", is_optional: false }, :obtain_resource_dependencies => { kind: :method, name: "obtainResourceDependencies", is_optional: false }, :remove_dependency => { kind: :method, name: "removeDependency", is_optional: false }, :render_properties => { kind: :method, name: "renderProperties", is_optional: false }, :replace_dependency => { kind: :method, name: "replaceDependency", is_optional: false }, :should_synthesize => { kind: :method, name: "shouldSynthesize", is_optional: false }, :validate_properties => { kind: :method, name: "validateProperties", is_optional: false }, :inspect => { kind: :method, name: "inspect", is_optional: false }, } end |
Instance Method Details
#add_deletion_override(path) ⇒ void
This method returns an undefined value.
Syntactic sugar for addOverride(path, undefined).
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# File 'game_lift/cfn_container_group_definition.rb', line 423 def add_deletion_override(path) Jsii::Type.check_type(path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "path") jsii_call_method("addDeletionOverride", [path]) end |
#add_dependency(target) ⇒ void
This method returns an undefined value.
Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.
This can be used for resources across stacks (or nested stack) boundaries and the dependency will automatically be transferred to the relevant scope.
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# File 'game_lift/cfn_container_group_definition.rb', line 435 def add_dependency(target) Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target") jsii_call_method("addDependency", [target]) end |
#add_depends_on(target) ⇒ void
use addDependency
This method returns an undefined value.
Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.
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# File 'game_lift/cfn_container_group_definition.rb', line 445 def add_depends_on(target) Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target") jsii_call_method("addDependsOn", [target]) end |
#add_metadata(key, value) ⇒ void
This method returns an undefined value.
Add a value to the CloudFormation Resource Metadata.
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# File 'game_lift/cfn_container_group_definition.rb', line 456 def (key, value) Jsii::Type.check_type(key, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "key") Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "value") jsii_call_method("addMetadata", [key, value]) end |
#add_override(path, value) ⇒ void
This method returns an undefined value.
Adds an override to the synthesized CloudFormation resource.
To add a
property override, either use add_property_override or prefix path with
"Properties." (i.e. Properties.TopicName).
If the override is nested, separate each nested level using a dot (.) in the path parameter. If there is an array as part of the nesting, specify the index in the path.
To include a literal . in the property name, prefix with a \. In most
programming languages you will need to write this as "\\." because the
\ itself will need to be escaped.
For example,
# Example automatically generated from non-compiling source. May contain errors.
cfn_resource.add_override("Properties.GlobalSecondaryIndexes.0.Projection.NonKeyAttributes", ["myattribute"])
cfn_resource.add_override("Properties.GlobalSecondaryIndexes.1.ProjectionType", "INCLUDE")
would add the overrides
"Properties": {
"GlobalSecondaryIndexes": [
{
"Projection": {
"NonKeyAttributes": [ "myattribute" ]
...
}
...
},
{
"ProjectionType": "INCLUDE"
...
},
]
...
}
The value argument to add_override will not be processed or translated
in any way. Pass raw JSON values in here with the correct capitalization
for CloudFormation. If you pass CDK classes or structs, they will be
rendered with lowercased key names, and CloudFormation will reject the
template.
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# File 'game_lift/cfn_container_group_definition.rb', line 513 def add_override(path, value) Jsii::Type.check_type(path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "path") Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "value") jsii_call_method("addOverride", [path, value]) end |
#add_property_deletion_override(property_path) ⇒ void
This method returns an undefined value.
Adds an override that deletes the value of a property from the resource definition.
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# File 'game_lift/cfn_container_group_definition.rb', line 523 def add_property_deletion_override(property_path) Jsii::Type.check_type(property_path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "propertyPath") jsii_call_method("addPropertyDeletionOverride", [property_path]) end |
#add_property_override(property_path, value) ⇒ void
This method returns an undefined value.
Adds an override to a resource property.
Syntactic sugar for addOverride("Properties.<...>", value).
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# File 'game_lift/cfn_container_group_definition.rb', line 535 def add_property_override(property_path, value) Jsii::Type.check_type(property_path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "propertyPath") Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "value") jsii_call_method("addPropertyOverride", [property_path, value]) end |
#apply_cross_stack_reference_strength(strength) ⇒ void
This method returns an undefined value.
Sets the cross-stack reference strength for this resource.
When set, any cross-stack reference to this resource will use the specified strength instead of the global default from the consuming stack's context.
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# File 'game_lift/cfn_container_group_definition.rb', line 548 def apply_cross_stack_reference_strength(strength) Jsii::Type.check_type(strength, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZWZlcmVuY2VTdHJlbmd0aCJ9")), "strength") jsii_call_method("applyCrossStackReferenceStrength", [strength]) end |
#apply_removal_policy(policy = nil, options = nil) ⇒ void
This method returns an undefined value.
Sets the deletion policy of the resource based on the removal policy specified.
The Removal Policy controls what happens to this resource when it stops being managed by CloudFormation, either because you've removed it from the CDK application or because you've made a change that requires the resource to be replaced.
The resource can be deleted (RemovalPolicy.DESTROY), or left in your AWS
account for data recovery and cleanup later (RemovalPolicy.RETAIN). In some
cases, a snapshot can be taken of the resource prior to deletion
(RemovalPolicy.SNAPSHOT). A list of resources that support this policy
can be found in the following link:
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# File 'game_lift/cfn_container_group_definition.rb', line 570 def apply_removal_policy(policy = nil, = nil) Jsii::Type.check_type(policy, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZW1vdmFsUG9saWN5In0=")), "policy") unless policy.nil? = .is_a?(Hash) ? ::AWSCDK::RemovalPolicyOptions.new(**.transform_keys(&:to_sym)) : Jsii::Type.check_type(, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZW1vdmFsUG9saWN5T3B0aW9ucyJ9")), "options") unless .nil? jsii_call_method("applyRemovalPolicy", [policy, ]) end |
#attr_container_group_definition_arn ⇒ String
The Amazon Resource Name ( ARN ) that is assigned to an Amazon GameLift Servers ContainerGroupDefinition resource. It uniquely identifies the resource across all AWS Regions. Format is arn:aws:gamelift:[region]::containergroupdefinition/[container group definition name]:[version] .
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# File 'game_lift/cfn_container_group_definition.rb', line 205 def attr_container_group_definition_arn() jsii_get_property("attrContainerGroupDefinitionArn") end |
#attr_creation_time ⇒ String
A time stamp indicating when this data object was created.
Format is a number expressed in Unix time as milliseconds (for example "1469498468.057" ).
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# File 'game_lift/cfn_container_group_definition.rb', line 214 def attr_creation_time() jsii_get_property("attrCreationTime") end |
#attr_status ⇒ String
Current status of the container group definition resource. Values include:.
COPYING-- Amazon GameLift Servers is in the process of making copies of all container images that are defined in the group. While in this state, the resource can't be used to create a container fleet.READY-- Amazon GameLift Servers has copied the registry images for all containers that are defined in the group. You can use a container group definition in this status to create a container fleet.FAILED-- Amazon GameLift Servers failed to create a valid container group definition resource. For more details on the cause of the failure, seeStatusReason. A container group definition resource in failed status will be deleted within a few minutes.
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# File 'game_lift/cfn_container_group_definition.rb', line 225 def attr_status() jsii_get_property("attrStatus") end |
#attr_status_reason ⇒ String
Additional information about a container group definition that's in FAILED status. Possible reasons include:.
- An internal issue prevented Amazon GameLift Servers from creating the container group definition resource. Delete the failed resource and call CreateContainerGroupDefinition again.
- An access-denied message means that you don't have permissions to access the container image on ECR. See IAM permission examples for help setting up required IAM permissions for Amazon GameLift Servers.
- The
ImageUrivalue for at least one of the containers in the container group definition was invalid or not found in the current AWS account. - At least one of the container images referenced in the container group definition exceeds the allowed size. For size limits, see Amazon GameLift Servers endpoints and quotas .
- At least one of the container images referenced in the container group definition uses a different operating system than the one defined for the container group.
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# File 'game_lift/cfn_container_group_definition.rb', line 238 def attr_status_reason() jsii_get_property("attrStatusReason") end |
#attr_version_number ⇒ Numeric
Indicates the version of a particular container group definition.
This number is incremented automatically when you update a container group definition. You can view, update, or delete individual versions or the entire container group definition.
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# File 'game_lift/cfn_container_group_definition.rb', line 247 def attr_version_number() jsii_get_property("attrVersionNumber") end |
#cdk_tag_manager ⇒ AWSCDK::TagManager
Tag Manager which manages the tags for this resource.
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# File 'game_lift/cfn_container_group_definition.rb', line 254 def cdk_tag_manager() jsii_get_property("cdkTagManager") end |
#cfn_options ⇒ AWSCDK::ICfnResourceOptions
Options for this resource, such as condition, update policy etc.
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# File 'game_lift/cfn_container_group_definition.rb', line 151 def () jsii_get_property("cfnOptions") end |
#cfn_properties ⇒ Hash{String => Object}
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# File 'game_lift/cfn_container_group_definition.rb', line 156 def cfn_properties() jsii_get_property("cfnProperties") end |
#cfn_property_name(cdk_property_name) ⇒ String?
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# File 'game_lift/cfn_container_group_definition.rb', line 579 def cfn_property_name(cdk_property_name) Jsii::Type.check_type(cdk_property_name, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "cdkPropertyName") jsii_call_method("cfnPropertyName", [cdk_property_name]) end |
#cfn_property_names ⇒ Hash{String => String}
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# File 'game_lift/cfn_container_group_definition.rb', line 161 def cfn_property_names() jsii_get_property("cfnPropertyNames") end |
#cfn_resource_type ⇒ String
AWS resource type.
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# File 'game_lift/cfn_container_group_definition.rb', line 168 def cfn_resource_type() jsii_get_property("cfnResourceType") end |
#container_group_definition_ref ⇒ AWSCDK::Interfaces::AWSGamelift::ContainerGroupDefinitionReference
A reference to a ContainerGroupDefinition resource.
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# File 'game_lift/cfn_container_group_definition.rb', line 261 def container_group_definition_ref() jsii_get_property("containerGroupDefinitionRef") end |
#container_group_type ⇒ String?
The type of container group.
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# File 'game_lift/cfn_container_group_definition.rb', line 316 def container_group_type() jsii_get_property("containerGroupType") end |
#container_group_type=(value) ⇒ Object
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# File 'game_lift/cfn_container_group_definition.rb', line 320 def container_group_type=(value) Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "containerGroupType") unless value.nil? jsii_set_property("containerGroupType", value) end |
#creation_stack ⇒ Array<String>
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# File 'game_lift/cfn_container_group_definition.rb', line 113 def creation_stack() jsii_get_property("creationStack") end |
#env ⇒ AWSCDK::Interfaces::ResourceEnvironment
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# File 'game_lift/cfn_container_group_definition.rb', line 173 def env() jsii_get_property("env") end |
#game_server_container_definition ⇒ AWSCDK::IResolvable, ...
The definition for the game server container in this group.
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# File 'game_lift/cfn_container_group_definition.rb', line 328 def game_server_container_definition() jsii_get_property("gameServerContainerDefinition") end |
#game_server_container_definition=(value) ⇒ Object
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# File 'game_lift/cfn_container_group_definition.rb', line 332 def game_server_container_definition=(value) value = value.is_a?(Hash) ? ::AWSCDK::GameLift::CfnContainerGroupDefinition::GameServerContainerDefinitionProperty.new(**value.transform_keys(&:to_sym)) : value Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJ1bmlvbiI6eyJ0eXBlcyI6W3siZnFuIjoiYXdzLWNkay1saWIuSVJlc29sdmFibGUifSx7ImZxbiI6ImF3cy1jZGstbGliLmF3c19nYW1lbGlmdC5DZm5Db250YWluZXJHcm91cERlZmluaXRpb24uR2FtZVNlcnZlckNvbnRhaW5lckRlZmluaXRpb25Qcm9wZXJ0eSJ9XX19")), "gameServerContainerDefinition") unless value.nil? jsii_set_property("gameServerContainerDefinition", value) end |
#get_att(attribute_name, type_hint = nil) ⇒ AWSCDK::Reference
Returns a token for an runtime attribute of this resource.
Ideally, use generated attribute accessors (e.g. resource.arn), but this can be used for future compatibility
in case there is no generated attribute.
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# File 'game_lift/cfn_container_group_definition.rb', line 592 def get_att(attribute_name, type_hint = nil) Jsii::Type.check_type(attribute_name, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "attributeName") Jsii::Type.check_type(type_hint, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZXNvbHV0aW9uVHlwZUhpbnQifQ==")), "typeHint") unless type_hint.nil? jsii_call_method("getAtt", [attribute_name, type_hint]) end |
#get_metadata(key) ⇒ Object
Retrieve a value value from the CloudFormation Resource Metadata.
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# File 'game_lift/cfn_container_group_definition.rb', line 603 def (key) Jsii::Type.check_type(key, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "key") jsii_call_method("getMetadata", [key]) end |
#inspect(inspector) ⇒ void
This method returns an undefined value.
Examines the CloudFormation resource and discloses attributes.
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# File 'game_lift/cfn_container_group_definition.rb', line 673 def inspect(inspector) Jsii::Type.check_type(inspector, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5UcmVlSW5zcGVjdG9yIn0=")), "inspector") jsii_call_method("inspect", [inspector]) end |
#logical_id ⇒ String
The logical ID for this CloudFormation stack element.
The logical ID of the element is calculated from the path of the resource node in the construct tree.
To override this value, use override_logical_id(new_logical_id).
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# File 'game_lift/cfn_container_group_definition.rb', line 125 def logical_id() jsii_get_property("logicalId") end |
#name ⇒ String
A descriptive identifier for the container group definition.
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# File 'game_lift/cfn_container_group_definition.rb', line 268 def name() jsii_get_property("name") end |
#name=(value) ⇒ Object
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# File 'game_lift/cfn_container_group_definition.rb', line 272 def name=(value) Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "name") jsii_set_property("name", value) end |
#node ⇒ Constructs::Node
The tree node.
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# File 'game_lift/cfn_container_group_definition.rb', line 108 def node() jsii_get_property("node") end |
#obtain_dependencies ⇒ Array<AWSCDK::CfnResource, AWSCDK::Stack>
Retrieves an array of resources this resource depends on.
This assembles dependencies on resources across stacks (including nested stacks) automatically.
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# File 'game_lift/cfn_container_group_definition.rb', line 614 def obtain_dependencies() jsii_call_method("obtainDependencies", []) end |
#obtain_resource_dependencies ⇒ Array<AWSCDK::CfnResource>
Get a shallow copy of dependencies between this resource and other resources in the same stack.
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# File 'game_lift/cfn_container_group_definition.rb', line 621 def obtain_resource_dependencies() jsii_call_method("obtainResourceDependencies", []) end |
#operating_system ⇒ String
The platform that all containers in the container group definition run on.
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# File 'game_lift/cfn_container_group_definition.rb', line 280 def () jsii_get_property("operatingSystem") end |
#operating_system=(value) ⇒ Object
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# File 'game_lift/cfn_container_group_definition.rb', line 284 def (value) Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "operatingSystem") jsii_set_property("operatingSystem", value) end |
#override_logical_id(new_logical_id) ⇒ void
This method returns an undefined value.
Overrides the auto-generated logical ID with a specific ID.
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# File 'game_lift/cfn_container_group_definition.rb', line 414 def override_logical_id(new_logical_id) Jsii::Type.check_type(new_logical_id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "newLogicalId") jsii_call_method("overrideLogicalId", [new_logical_id]) end |
#ref ⇒ String
Return a string that will be resolved to a CloudFormation { Ref } for this element.
If, by any chance, the intrinsic reference of a resource is not a string, you could
coerce it to an IResolvable through Lazy.any({ produce: resource.ref }).
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# File 'game_lift/cfn_container_group_definition.rb', line 144 def ref() jsii_get_property("ref") end |
#remove_dependency(target) ⇒ void
This method returns an undefined value.
Indicates that this resource no longer depends on another resource.
This can be used for resources across stacks (including nested stacks) and the dependency will automatically be removed from the relevant scope.
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# File 'game_lift/cfn_container_group_definition.rb', line 632 def remove_dependency(target) Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target") jsii_call_method("removeDependency", [target]) end |
#render_properties(props) ⇒ Hash{String => Object}
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# File 'game_lift/cfn_container_group_definition.rb', line 639 def render_properties(props) Jsii::Type.check_type(props, JSON.parse(Base64.strict_decode64("eyJjb2xsZWN0aW9uIjp7ImVsZW1lbnR0eXBlIjp7InByaW1pdGl2ZSI6ImFueSJ9LCJraW5kIjoibWFwIn19")), "props") jsii_call_method("renderProperties", [props]) end |
#replace_dependency(target, new_target) ⇒ void
This method returns an undefined value.
Replaces one dependency with another.
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# File 'game_lift/cfn_container_group_definition.rb', line 649 def replace_dependency(target, new_target) Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target") Jsii::Type.check_type(new_target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "newTarget") jsii_call_method("replaceDependency", [target, new_target]) end |
#should_synthesize ⇒ Boolean
Can be overridden by subclasses to determine if this resource will be rendered into the cloudformation template.
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# File 'game_lift/cfn_container_group_definition.rb', line 658 def should_synthesize() jsii_call_method("shouldSynthesize", []) end |
#source_version_number ⇒ Numeric?
A specific ContainerGroupDefinition version to be updated.
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# File 'game_lift/cfn_container_group_definition.rb', line 341 def source_version_number() jsii_get_property("sourceVersionNumber") end |
#source_version_number=(value) ⇒ Object
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# File 'game_lift/cfn_container_group_definition.rb', line 345 def source_version_number=(value) Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJudW1iZXIifQ==")), "sourceVersionNumber") unless value.nil? jsii_set_property("sourceVersionNumber", value) end |
#stack ⇒ AWSCDK::Stack
The stack in which this element is defined.
CfnElements must be defined within a stack scope (directly or indirectly).
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# File 'game_lift/cfn_container_group_definition.rb', line 134 def stack() jsii_get_property("stack") end |
#support_container_definitions ⇒ AWSCDK::IResolvable, ...
The set of definitions for support containers in this group.
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# File 'game_lift/cfn_container_group_definition.rb', line 353 def support_container_definitions() jsii_get_property("supportContainerDefinitions") end |
#support_container_definitions=(value) ⇒ Object
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# File 'game_lift/cfn_container_group_definition.rb', line 357 def support_container_definitions=(value) Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJ1bmlvbiI6eyJ0eXBlcyI6W3siZnFuIjoiYXdzLWNkay1saWIuSVJlc29sdmFibGUifSx7ImNvbGxlY3Rpb24iOnsiZWxlbWVudHR5cGUiOnsidW5pb24iOnsidHlwZXMiOlt7ImZxbiI6ImF3cy1jZGstbGliLklSZXNvbHZhYmxlIn0seyJmcW4iOiJhd3MtY2RrLWxpYi5hd3NfZ2FtZWxpZnQuQ2ZuQ29udGFpbmVyR3JvdXBEZWZpbml0aW9uLlN1cHBvcnRDb250YWluZXJEZWZpbml0aW9uUHJvcGVydHkifV19fSwia2luZCI6ImFycmF5In19XX19")), "supportContainerDefinitions") unless value.nil? jsii_set_property("supportContainerDefinitions", value) end |
#tags ⇒ Array<AWSCDK::CfnTag>?
An array of key-value pairs to apply to this resource.
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# File 'game_lift/cfn_container_group_definition.rb', line 365 def () jsii_get_property("tags") end |
#tags=(value) ⇒ Object
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# File 'game_lift/cfn_container_group_definition.rb', line 369 def (value) value = value.is_a?(Array) ? value.map { |jsii_v0| jsii_v0.is_a?(Hash) ? ::AWSCDK::CfnTag.new(**jsii_v0.transform_keys(&:to_sym)) : jsii_v0 } : value Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJjb2xsZWN0aW9uIjp7ImVsZW1lbnR0eXBlIjp7ImZxbiI6ImF3cy1jZGstbGliLkNmblRhZyJ9LCJraW5kIjoiYXJyYXkifX0=")), "tags") unless value.nil? jsii_set_property("tags", value) end |
#to_string ⇒ String
Returns a string representation of this construct.
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# File 'game_lift/cfn_container_group_definition.rb', line 390 def to_string() jsii_call_method("toString", []) end |
#total_memory_limit_mebibytes ⇒ Numeric
The amount of memory (in MiB) on a fleet instance to allocate for the container group.
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# File 'game_lift/cfn_container_group_definition.rb', line 292 def total_memory_limit_mebibytes() jsii_get_property("totalMemoryLimitMebibytes") end |
#total_memory_limit_mebibytes=(value) ⇒ Object
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# File 'game_lift/cfn_container_group_definition.rb', line 296 def total_memory_limit_mebibytes=(value) Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJudW1iZXIifQ==")), "totalMemoryLimitMebibytes") jsii_set_property("totalMemoryLimitMebibytes", value) end |
#total_vcpu_limit ⇒ Numeric
The amount of vCPU units on a fleet instance to allocate for the container group (1 vCPU is equal to 1024 CPU units).
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# File 'game_lift/cfn_container_group_definition.rb', line 304 def total_vcpu_limit() jsii_get_property("totalVcpuLimit") end |
#total_vcpu_limit=(value) ⇒ Object
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# File 'game_lift/cfn_container_group_definition.rb', line 308 def total_vcpu_limit=(value) Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJudW1iZXIifQ==")), "totalVcpuLimit") jsii_set_property("totalVcpuLimit", value) end |
#updated_properites ⇒ Hash{String => Object}
use updatedProperties Return properties modified after initiation Resources that expose mutable properties should override this function to collect and return the properties object for this resource.
Deprecated.
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# File 'game_lift/cfn_container_group_definition.rb', line 181 def updated_properites() jsii_get_property("updatedProperites") end |
#updated_properties ⇒ Hash{String => Object}
Return properties modified after initiation.
Resources that expose mutable properties should override this function to collect and return the properties object for this resource.
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# File 'game_lift/cfn_container_group_definition.rb', line 191 def updated_properties() jsii_get_property("updatedProperties") end |
#validate_properties(_properties) ⇒ void
This method returns an undefined value.
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# File 'game_lift/cfn_container_group_definition.rb', line 664 def validate_properties(_properties) Jsii::Type.check_type(_properties, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "_properties") jsii_call_method("validateProperties", [_properties]) end |
#version_description ⇒ String?
An optional description that was provided for a container group definition update.
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# File 'game_lift/cfn_container_group_definition.rb', line 378 def version_description() jsii_get_property("versionDescription") end |
#version_description=(value) ⇒ Object
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# File 'game_lift/cfn_container_group_definition.rb', line 382 def version_description=(value) Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "versionDescription") unless value.nil? jsii_set_property("versionDescription", value) end |
#with(*mixins) ⇒ Constructs::IConstruct
Applies one or more mixins to this construct.
Mixins are applied in order. The list of constructs is captured at the
start of the call, so constructs added by a mixin will not be visited.
Use multiple with() calls if subsequent mixins should apply to added
constructs.
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# File 'game_lift/cfn_container_group_definition.rb', line 403 def with(*mixins) mixins.each_with_index do |item, index| Jsii::Type.check_type(item, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJjb25zdHJ1Y3RzLklNaXhpbiJ9")), "mixins[#{index}]") end jsii_call_method("with", [*mixins]) end |