Class: AWSCDK::GameLift::CfnContainerFleet

Inherits:
CfnResource
  • Object
show all
Includes:
IInspectable, ITaggableV2, Interfaces::AWSGamelift::IContainerFleetRef
Defined in:
game_lift/cfn_container_fleet.rb

Overview

Describes an Amazon GameLift Servers managed container fleet.

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(scope, id, props) ⇒ CfnContainerFleet

Create a new AWS::GameLift::ContainerFleet.

Parameters:

  • scope (Constructs::Construct)

    Scope in which this resource is defined.

  • id (String)

    Construct identifier for this resource (unique in its scope).

  • props (AWSCDK::GameLift::CfnContainerFleetProps)

    Resource properties.



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# File 'game_lift/cfn_container_fleet.rb', line 18

def initialize(scope, id, props)
  props = props.is_a?(Hash) ? ::AWSCDK::GameLift::CfnContainerFleetProps.new(**props.transform_keys(&:to_sym)) : props
  Jsii::Type.check_type(scope, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJjb25zdHJ1Y3RzLkNvbnN0cnVjdCJ9")), "scope")
  Jsii::Type.check_type(id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "id")
  Jsii::Type.check_type(props, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5hd3NfZ2FtZWxpZnQuQ2ZuQ29udGFpbmVyRmxlZXRQcm9wcyJ9")), "props")
  Jsii::Object.instance_method(:initialize).bind(self).call(scope, id, props)
end

Class Method Details

.arn_for_container_fleet(resource) ⇒ String

Parameters:

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 96

def self.arn_for_container_fleet(resource)
  Jsii::Type.check_type(resource, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5pbnRlcmZhY2VzLmF3c19nYW1lbGlmdC5JQ29udGFpbmVyRmxlZXRSZWYifQ==")), "resource")
  Jsii::Kernel.instance.call_static("aws-cdk-lib.aws_gamelift.CfnContainerFleet", "arnForContainerFleet", [resource])
end

.CFN_RESOURCE_TYPE_NAMEString

The CloudFormation resource type name for this resource class.

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 229

def self.CFN_RESOURCE_TYPE_NAME()
  Jsii::Kernel.instance.get_static("aws-cdk-lib.aws_gamelift.CfnContainerFleet", "CFN_RESOURCE_TYPE_NAME")
end

.from_container_fleet_arn(scope, id, arn) ⇒ AWSCDK::Interfaces::AWSGamelift::IContainerFleetRef

Creates a new IContainerFleetRef from an ARN.

Parameters:

  • scope (Constructs::Construct)
  • id (String)
  • arn (String)

Returns:



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# File 'game_lift/cfn_container_fleet.rb', line 107

def self.from_container_fleet_arn(scope, id, arn)
  Jsii::Type.check_type(scope, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJjb25zdHJ1Y3RzLkNvbnN0cnVjdCJ9")), "scope")
  Jsii::Type.check_type(id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "id")
  Jsii::Type.check_type(arn, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "arn")
  Jsii::Kernel.instance.call_static("aws-cdk-lib.aws_gamelift.CfnContainerFleet", "fromContainerFleetArn", [scope, id, arn])
end

.from_fleet_id(scope, id, fleet_id) ⇒ AWSCDK::Interfaces::AWSGamelift::IContainerFleetRef

Creates a new IContainerFleetRef from a fleetId.

Parameters:

  • scope (Constructs::Construct)
  • id (String)
  • fleet_id (String)

Returns:



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# File 'game_lift/cfn_container_fleet.rb', line 120

def self.from_fleet_id(scope, id, fleet_id)
  Jsii::Type.check_type(scope, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJjb25zdHJ1Y3RzLkNvbnN0cnVjdCJ9")), "scope")
  Jsii::Type.check_type(id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "id")
  Jsii::Type.check_type(fleet_id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "fleetId")
  Jsii::Kernel.instance.call_static("aws-cdk-lib.aws_gamelift.CfnContainerFleet", "fromFleetId", [scope, id, fleet_id])
end

.is_cfn_container_fleet(x) ⇒ Boolean

Checks whether the given object is a CfnContainerFleet.

Parameters:

  • x (Object)

Returns:

  • (Boolean)


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# File 'game_lift/cfn_container_fleet.rb', line 131

def self.is_cfn_container_fleet(x)
  Jsii::Type.check_type(x, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "x")
  Jsii::Kernel.instance.call_static("aws-cdk-lib.aws_gamelift.CfnContainerFleet", "isCfnContainerFleet", [x])
end

.jsii_overridable_methodsObject



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# File 'game_lift/cfn_container_fleet.rb', line 26

def self.jsii_overridable_methods
  {
    :node => { kind: :property, name: "node", is_optional: false },
    :creation_stack => { kind: :property, name: "creationStack", is_optional: false },
    :logical_id => { kind: :property, name: "logicalId", is_optional: false },
    :stack => { kind: :property, name: "stack", is_optional: false },
    :ref => { kind: :property, name: "ref", is_optional: false },
    :cfn_options => { kind: :property, name: "cfnOptions", is_optional: false },
    :cfn_properties => { kind: :property, name: "cfnProperties", is_optional: false },
    :cfn_property_names => { kind: :property, name: "cfnPropertyNames", is_optional: false },
    :cfn_resource_type => { kind: :property, name: "cfnResourceType", is_optional: false },
    :env => { kind: :property, name: "env", is_optional: false },
    :updated_properites => { kind: :property, name: "updatedProperites", is_optional: false },
    :updated_properties => { kind: :property, name: "updatedProperties", is_optional: false },
    :attr_creation_time => { kind: :property, name: "attrCreationTime", is_optional: false },
    :attr_deployment_details => { kind: :property, name: "attrDeploymentDetails", is_optional: false },
    :attr_fleet_arn => { kind: :property, name: "attrFleetArn", is_optional: false },
    :attr_fleet_id => { kind: :property, name: "attrFleetId", is_optional: false },
    :attr_game_server_container_group_definition_arn => { kind: :property, name: "attrGameServerContainerGroupDefinitionArn", is_optional: false },
    :attr_maximum_game_server_container_groups_per_instance => { kind: :property, name: "attrMaximumGameServerContainerGroupsPerInstance", is_optional: false },
    :attr_per_instance_container_group_definition_arn => { kind: :property, name: "attrPerInstanceContainerGroupDefinitionArn", is_optional: false },
    :attr_status => { kind: :property, name: "attrStatus", is_optional: false },
    :cdk_tag_manager => { kind: :property, name: "cdkTagManager", is_optional: false },
    :container_fleet_ref => { kind: :property, name: "containerFleetRef", is_optional: false },
    :fleet_role_arn => { kind: :property, name: "fleetRoleArn", is_optional: false },
    :billing_type => { kind: :property, name: "billingType", is_optional: true },
    :deployment_configuration => { kind: :property, name: "deploymentConfiguration", is_optional: true },
    :description => { kind: :property, name: "description", is_optional: true },
    :game_server_container_group_definition_name => { kind: :property, name: "gameServerContainerGroupDefinitionName", is_optional: true },
    :game_server_container_groups_per_instance => { kind: :property, name: "gameServerContainerGroupsPerInstance", is_optional: true },
    :game_session_creation_limit_policy => { kind: :property, name: "gameSessionCreationLimitPolicy", is_optional: true },
    :instance_connection_port_range => { kind: :property, name: "instanceConnectionPortRange", is_optional: true },
    :instance_inbound_permissions => { kind: :property, name: "instanceInboundPermissions", is_optional: true },
    :instance_type => { kind: :property, name: "instanceType", is_optional: true },
    :locations => { kind: :property, name: "locations", is_optional: true },
    :log_configuration => { kind: :property, name: "logConfiguration", is_optional: true },
    :metric_groups => { kind: :property, name: "metricGroups", is_optional: true },
    :new_game_session_protection_policy => { kind: :property, name: "newGameSessionProtectionPolicy", is_optional: true },
    :per_instance_container_group_definition_name => { kind: :property, name: "perInstanceContainerGroupDefinitionName", is_optional: true },
    :player_gateway_mode => { kind: :property, name: "playerGatewayMode", is_optional: true },
    :scaling_policies => { kind: :property, name: "scalingPolicies", is_optional: true },
    :tags => { kind: :property, name: "tags", is_optional: true },
    :to_string => { kind: :method, name: "toString", is_optional: false },
    :with => { kind: :method, name: "with", is_optional: false },
    :override_logical_id => { kind: :method, name: "overrideLogicalId", is_optional: false },
    :add_deletion_override => { kind: :method, name: "addDeletionOverride", is_optional: false },
    :add_dependency => { kind: :method, name: "addDependency", is_optional: false },
    :add_depends_on => { kind: :method, name: "addDependsOn", is_optional: false },
    :add_metadata => { kind: :method, name: "addMetadata", is_optional: false },
    :add_override => { kind: :method, name: "addOverride", is_optional: false },
    :add_property_deletion_override => { kind: :method, name: "addPropertyDeletionOverride", is_optional: false },
    :add_property_override => { kind: :method, name: "addPropertyOverride", is_optional: false },
    :apply_cross_stack_reference_strength => { kind: :method, name: "applyCrossStackReferenceStrength", is_optional: false },
    :apply_removal_policy => { kind: :method, name: "applyRemovalPolicy", is_optional: false },
    :cfn_property_name => { kind: :method, name: "cfnPropertyName", is_optional: false },
    :get_att => { kind: :method, name: "getAtt", is_optional: false },
    :get_metadata => { kind: :method, name: "getMetadata", is_optional: false },
    :obtain_dependencies => { kind: :method, name: "obtainDependencies", is_optional: false },
    :obtain_resource_dependencies => { kind: :method, name: "obtainResourceDependencies", is_optional: false },
    :remove_dependency => { kind: :method, name: "removeDependency", is_optional: false },
    :render_properties => { kind: :method, name: "renderProperties", is_optional: false },
    :replace_dependency => { kind: :method, name: "replaceDependency", is_optional: false },
    :should_synthesize => { kind: :method, name: "shouldSynthesize", is_optional: false },
    :validate_properties => { kind: :method, name: "validateProperties", is_optional: false },
    :inspect => { kind: :method, name: "inspect", is_optional: false },
  }
end

Instance Method Details

#add_deletion_override(path) ⇒ void

This method returns an undefined value.

Syntactic sugar for addOverride(path, undefined).

Parameters:

  • path (String)

    The path of the value to delete.



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# File 'game_lift/cfn_container_fleet.rb', line 569

def add_deletion_override(path)
  Jsii::Type.check_type(path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "path")
  jsii_call_method("addDeletionOverride", [path])
end

#add_dependency(target) ⇒ void

This method returns an undefined value.

Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.

This can be used for resources across stacks (or nested stack) boundaries and the dependency will automatically be transferred to the relevant scope.

Parameters:



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# File 'game_lift/cfn_container_fleet.rb', line 581

def add_dependency(target)
  Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target")
  jsii_call_method("addDependency", [target])
end

#add_depends_on(target) ⇒ void

Deprecated.

use addDependency

This method returns an undefined value.

Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.

Parameters:



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# File 'game_lift/cfn_container_fleet.rb', line 591

def add_depends_on(target)
  Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target")
  jsii_call_method("addDependsOn", [target])
end

#add_metadata(key, value) ⇒ void

This method returns an undefined value.

Add a value to the CloudFormation Resource Metadata.



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# File 'game_lift/cfn_container_fleet.rb', line 602

def (key, value)
  Jsii::Type.check_type(key, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "key")
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "value")
  jsii_call_method("addMetadata", [key, value])
end

#add_override(path, value) ⇒ void

This method returns an undefined value.

Adds an override to the synthesized CloudFormation resource.

To add a property override, either use add_property_override or prefix path with "Properties." (i.e. Properties.TopicName).

If the override is nested, separate each nested level using a dot (.) in the path parameter. If there is an array as part of the nesting, specify the index in the path.

To include a literal . in the property name, prefix with a \. In most programming languages you will need to write this as "\\." because the \ itself will need to be escaped.

For example,

# Example automatically generated from non-compiling source. May contain errors.
cfn_resource.add_override("Properties.GlobalSecondaryIndexes.0.Projection.NonKeyAttributes", ["myattribute"])
cfn_resource.add_override("Properties.GlobalSecondaryIndexes.1.ProjectionType", "INCLUDE")

would add the overrides

"Properties": {
  "GlobalSecondaryIndexes": [
    {
      "Projection": {
        "NonKeyAttributes": [ "myattribute" ]
        ...
      }
      ...
    },
    {
      "ProjectionType": "INCLUDE"
      ...
    },
  ]
  ...
}

The value argument to add_override will not be processed or translated in any way. Pass raw JSON values in here with the correct capitalization for CloudFormation. If you pass CDK classes or structs, they will be rendered with lowercased key names, and CloudFormation will reject the template.

Parameters:

  • path (String)
    • The path of the property, you can use dot notation to override values in complex types.
  • value (Object)
    • The value.


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# File 'game_lift/cfn_container_fleet.rb', line 659

def add_override(path, value)
  Jsii::Type.check_type(path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "path")
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "value")
  jsii_call_method("addOverride", [path, value])
end

#add_property_deletion_override(property_path) ⇒ void

This method returns an undefined value.

Adds an override that deletes the value of a property from the resource definition.

Parameters:

  • property_path (String)

    The path to the property.



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# File 'game_lift/cfn_container_fleet.rb', line 669

def add_property_deletion_override(property_path)
  Jsii::Type.check_type(property_path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "propertyPath")
  jsii_call_method("addPropertyDeletionOverride", [property_path])
end

#add_property_override(property_path, value) ⇒ void

This method returns an undefined value.

Adds an override to a resource property.

Syntactic sugar for addOverride("Properties.<...>", value).

Parameters:

  • property_path (String)

    The path of the property.

  • value (Object)

    The value.



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# File 'game_lift/cfn_container_fleet.rb', line 681

def add_property_override(property_path, value)
  Jsii::Type.check_type(property_path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "propertyPath")
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "value")
  jsii_call_method("addPropertyOverride", [property_path, value])
end

#apply_cross_stack_reference_strength(strength) ⇒ void

This method returns an undefined value.

Sets the cross-stack reference strength for this resource.

When set, any cross-stack reference to this resource will use the specified strength instead of the global default from the consuming stack's context.

Parameters:



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# File 'game_lift/cfn_container_fleet.rb', line 694

def apply_cross_stack_reference_strength(strength)
  Jsii::Type.check_type(strength, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZWZlcmVuY2VTdHJlbmd0aCJ9")), "strength")
  jsii_call_method("applyCrossStackReferenceStrength", [strength])
end

#apply_removal_policy(policy = nil, options = nil) ⇒ void

This method returns an undefined value.

Sets the deletion policy of the resource based on the removal policy specified.

The Removal Policy controls what happens to this resource when it stops being managed by CloudFormation, either because you've removed it from the CDK application or because you've made a change that requires the resource to be replaced.

The resource can be deleted (RemovalPolicy.DESTROY), or left in your AWS account for data recovery and cleanup later (RemovalPolicy.RETAIN). In some cases, a snapshot can be taken of the resource prior to deletion (RemovalPolicy.SNAPSHOT). A list of resources that support this policy can be found in the following link:



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# File 'game_lift/cfn_container_fleet.rb', line 716

def apply_removal_policy(policy = nil, options = nil)
  Jsii::Type.check_type(policy, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZW1vdmFsUG9saWN5In0=")), "policy") unless policy.nil?
  options = options.is_a?(Hash) ? ::AWSCDK::RemovalPolicyOptions.new(**options.transform_keys(&:to_sym)) : options
  Jsii::Type.check_type(options, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZW1vdmFsUG9saWN5T3B0aW9ucyJ9")), "options") unless options.nil?
  jsii_call_method("applyRemovalPolicy", [policy, options])
end

#attr_creation_timeString

A time stamp indicating when this data object was created.

Format is a number expressed in Unix time as milliseconds (for example "1469498468.057" ).

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 238

def attr_creation_time()
  jsii_get_property("attrCreationTime")
end

#attr_deployment_detailsAWSCDK::IResolvable

Provides information about the last deployment ID and its status.

Returns:



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# File 'game_lift/cfn_container_fleet.rb', line 245

def attr_deployment_details()
  jsii_get_property("attrDeploymentDetails")
end

#attr_fleet_arnString

The Amazon Resource Name ( ARN ) that is assigned to a Amazon GameLift Servers fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 . In a GameLift fleet ARN, the resource ID matches the FleetId value.

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 252

def attr_fleet_arn()
  jsii_get_property("attrFleetArn")
end

#attr_fleet_idString

A unique identifier for the container fleet to retrieve.

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 259

def attr_fleet_id()
  jsii_get_property("attrFleetId")
end

#attr_game_server_container_group_definition_arnString

The Amazon Resource Name ( ARN ) that is assigned to the fleet's game server container group. The ARN value also identifies the specific container group definition version in use.

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 266

def attr_game_server_container_group_definition_arn()
  jsii_get_property("attrGameServerContainerGroupDefinitionArn")
end

#attr_maximum_game_server_container_groups_per_instanceNumeric

The calculated maximum number of game server container group that can be deployed on each fleet instance.

The calculation depends on the resource needs of the container group and the CPU and memory resources of the fleet's instance type.

Returns:

  • (Numeric)


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# File 'game_lift/cfn_container_fleet.rb', line 275

def attr_maximum_game_server_container_groups_per_instance()
  jsii_get_property("attrMaximumGameServerContainerGroupsPerInstance")
end

#attr_per_instance_container_group_definition_arnString

The Amazon Resource Name ( ARN ) that is assigned to the fleet's per-instance container group. The ARN value also identifies the specific container group definition version in use.

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 282

def attr_per_instance_container_group_definition_arn()
  jsii_get_property("attrPerInstanceContainerGroupDefinitionArn")
end

#attr_statusString

The current status of the container fleet.

  • PENDING -- A new container fleet has been requested.
  • CREATING -- A new container fleet resource is being created.
  • CREATED -- A new container fleet resource has been created. No fleet instances have been deployed.
  • ACTIVATING -- New container fleet instances are being deployed.
  • ACTIVE -- The container fleet has been deployed and is ready to host game sessions.
  • UPDATING -- Updates to the container fleet is being updated. A deployment is in progress.

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 296

def attr_status()
  jsii_get_property("attrStatus")
end

#billing_typeString?

Indicates whether the fleet uses On-Demand or Spot instances for this fleet.

Returns:

  • (String, nil)


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# File 'game_lift/cfn_container_fleet.rb', line 329

def billing_type()
  jsii_get_property("billingType")
end

#billing_type=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 333

def billing_type=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "billingType") unless value.nil?
  jsii_set_property("billingType", value)
end

#cdk_tag_managerAWSCDK::TagManager

Tag Manager which manages the tags for this resource.

Returns:



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# File 'game_lift/cfn_container_fleet.rb', line 303

def cdk_tag_manager()
  jsii_get_property("cdkTagManager")
end

#cfn_optionsAWSCDK::ICfnResourceOptions

Options for this resource, such as condition, update policy etc.



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# File 'game_lift/cfn_container_fleet.rb', line 182

def cfn_options()
  jsii_get_property("cfnOptions")
end

#cfn_propertiesHash{String => Object}

Returns:

  • (Hash{String => Object})


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# File 'game_lift/cfn_container_fleet.rb', line 187

def cfn_properties()
  jsii_get_property("cfnProperties")
end

#cfn_property_name(cdk_property_name) ⇒ String?

Parameters:

  • cdk_property_name (String)

Returns:

  • (String, nil)


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# File 'game_lift/cfn_container_fleet.rb', line 725

def cfn_property_name(cdk_property_name)
  Jsii::Type.check_type(cdk_property_name, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "cdkPropertyName")
  jsii_call_method("cfnPropertyName", [cdk_property_name])
end

#cfn_property_namesHash{String => String}

Returns:

  • (Hash{String => String})


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# File 'game_lift/cfn_container_fleet.rb', line 192

def cfn_property_names()
  jsii_get_property("cfnPropertyNames")
end

#cfn_resource_typeString

AWS resource type.

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 199

def cfn_resource_type()
  jsii_get_property("cfnResourceType")
end

#container_fleet_refAWSCDK::Interfaces::AWSGamelift::ContainerFleetReference

A reference to a ContainerFleet resource.



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# File 'game_lift/cfn_container_fleet.rb', line 310

def container_fleet_ref()
  jsii_get_property("containerFleetRef")
end

#creation_stackArray<String>

Returns:

  • (Array<String>)


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# File 'game_lift/cfn_container_fleet.rb', line 144

def creation_stack()
  jsii_get_property("creationStack")
end

#deployment_configurationAWSCDK::IResolvable, ...

Set of rules for processing a deployment for a container fleet update.



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# File 'game_lift/cfn_container_fleet.rb', line 341

def deployment_configuration()
  jsii_get_property("deploymentConfiguration")
end

#deployment_configuration=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 345

def deployment_configuration=(value)
  value = value.is_a?(Hash) ? ::AWSCDK::GameLift::CfnContainerFleet::DeploymentConfigurationProperty.new(**value.transform_keys(&:to_sym)) : value
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJ1bmlvbiI6eyJ0eXBlcyI6W3siZnFuIjoiYXdzLWNkay1saWIuSVJlc29sdmFibGUifSx7ImZxbiI6ImF3cy1jZGstbGliLmF3c19nYW1lbGlmdC5DZm5Db250YWluZXJGbGVldC5EZXBsb3ltZW50Q29uZmlndXJhdGlvblByb3BlcnR5In1dfX0=")), "deploymentConfiguration") unless value.nil?
  jsii_set_property("deploymentConfiguration", value)
end

#descriptionString?

A meaningful description of the container fleet.

Returns:

  • (String, nil)


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# File 'game_lift/cfn_container_fleet.rb', line 354

def description()
  jsii_get_property("description")
end

#description=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 358

def description=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "description") unless value.nil?
  jsii_set_property("description", value)
end

#envAWSCDK::Interfaces::ResourceEnvironment



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# File 'game_lift/cfn_container_fleet.rb', line 204

def env()
  jsii_get_property("env")
end

#fleet_role_arnString

The unique identifier for an AWS Identity and Access Management (IAM) role with permissions to run your containers on resources that are managed by Amazon GameLift Servers.

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 317

def fleet_role_arn()
  jsii_get_property("fleetRoleArn")
end

#fleet_role_arn=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 321

def fleet_role_arn=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "fleetRoleArn")
  jsii_set_property("fleetRoleArn", value)
end

#game_server_container_group_definition_nameString?

The name of the fleet's game server container group definition, which describes how to deploy containers with your game server build and support software onto each fleet instance.

Returns:

  • (String, nil)


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# File 'game_lift/cfn_container_fleet.rb', line 366

def game_server_container_group_definition_name()
  jsii_get_property("gameServerContainerGroupDefinitionName")
end

#game_server_container_group_definition_name=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 370

def game_server_container_group_definition_name=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "gameServerContainerGroupDefinitionName") unless value.nil?
  jsii_set_property("gameServerContainerGroupDefinitionName", value)
end

#game_server_container_groups_per_instanceNumeric?

The number of times to replicate the game server container group on each fleet instance.

Returns:

  • (Numeric, nil)


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# File 'game_lift/cfn_container_fleet.rb', line 378

def game_server_container_groups_per_instance()
  jsii_get_property("gameServerContainerGroupsPerInstance")
end

#game_server_container_groups_per_instance=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 382

def game_server_container_groups_per_instance=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJudW1iZXIifQ==")), "gameServerContainerGroupsPerInstance") unless value.nil?
  jsii_set_property("gameServerContainerGroupsPerInstance", value)
end

#game_session_creation_limit_policyAWSCDK::IResolvable, ...

A policy that limits the number of game sessions that each individual player can create on instances in this fleet.



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# File 'game_lift/cfn_container_fleet.rb', line 390

def game_session_creation_limit_policy()
  jsii_get_property("gameSessionCreationLimitPolicy")
end

#game_session_creation_limit_policy=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 394

def game_session_creation_limit_policy=(value)
  value = value.is_a?(Hash) ? ::AWSCDK::GameLift::CfnContainerFleet::GameSessionCreationLimitPolicyProperty.new(**value.transform_keys(&:to_sym)) : value
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJ1bmlvbiI6eyJ0eXBlcyI6W3siZnFuIjoiYXdzLWNkay1saWIuSVJlc29sdmFibGUifSx7ImZxbiI6ImF3cy1jZGstbGliLmF3c19nYW1lbGlmdC5DZm5Db250YWluZXJGbGVldC5HYW1lU2Vzc2lvbkNyZWF0aW9uTGltaXRQb2xpY3lQcm9wZXJ0eSJ9XX19")), "gameSessionCreationLimitPolicy") unless value.nil?
  jsii_set_property("gameSessionCreationLimitPolicy", value)
end

#get_att(attribute_name, type_hint = nil) ⇒ AWSCDK::Reference

Returns a token for an runtime attribute of this resource.

Ideally, use generated attribute accessors (e.g. resource.arn), but this can be used for future compatibility in case there is no generated attribute.

Parameters:

Returns:



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# File 'game_lift/cfn_container_fleet.rb', line 738

def get_att(attribute_name, type_hint = nil)
  Jsii::Type.check_type(attribute_name, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "attributeName")
  Jsii::Type.check_type(type_hint, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZXNvbHV0aW9uVHlwZUhpbnQifQ==")), "typeHint") unless type_hint.nil?
  jsii_call_method("getAtt", [attribute_name, type_hint])
end

#get_metadata(key) ⇒ Object

Retrieve a value value from the CloudFormation Resource Metadata.



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# File 'game_lift/cfn_container_fleet.rb', line 749

def (key)
  Jsii::Type.check_type(key, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "key")
  jsii_call_method("getMetadata", [key])
end

#inspect(inspector) ⇒ void

This method returns an undefined value.

Examines the CloudFormation resource and discloses attributes.

Parameters:



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# File 'game_lift/cfn_container_fleet.rb', line 819

def inspect(inspector)
  Jsii::Type.check_type(inspector, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5UcmVlSW5zcGVjdG9yIn0=")), "inspector")
  jsii_call_method("inspect", [inspector])
end

#instance_connection_port_rangeAWSCDK::IResolvable, ...

The set of port numbers to open on each instance in a container fleet.



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# File 'game_lift/cfn_container_fleet.rb', line 403

def instance_connection_port_range()
  jsii_get_property("instanceConnectionPortRange")
end

#instance_connection_port_range=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 407

def instance_connection_port_range=(value)
  value = value.is_a?(Hash) ? ::AWSCDK::GameLift::CfnContainerFleet::ConnectionPortRangeProperty.new(**value.transform_keys(&:to_sym)) : value
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJ1bmlvbiI6eyJ0eXBlcyI6W3siZnFuIjoiYXdzLWNkay1saWIuSVJlc29sdmFibGUifSx7ImZxbiI6ImF3cy1jZGstbGliLmF3c19nYW1lbGlmdC5DZm5Db250YWluZXJGbGVldC5Db25uZWN0aW9uUG9ydFJhbmdlUHJvcGVydHkifV19fQ==")), "instanceConnectionPortRange") unless value.nil?
  jsii_set_property("instanceConnectionPortRange", value)
end

#instance_inbound_permissionsAWSCDK::IResolvable, ...

The IP address ranges and port settings that allow inbound traffic to access game server processes and other processes on this fleet.



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# File 'game_lift/cfn_container_fleet.rb', line 416

def instance_inbound_permissions()
  jsii_get_property("instanceInboundPermissions")
end

#instance_inbound_permissions=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 420

def instance_inbound_permissions=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJ1bmlvbiI6eyJ0eXBlcyI6W3siZnFuIjoiYXdzLWNkay1saWIuSVJlc29sdmFibGUifSx7ImNvbGxlY3Rpb24iOnsiZWxlbWVudHR5cGUiOnsidW5pb24iOnsidHlwZXMiOlt7ImZxbiI6ImF3cy1jZGstbGliLklSZXNvbHZhYmxlIn0seyJmcW4iOiJhd3MtY2RrLWxpYi5hd3NfZ2FtZWxpZnQuQ2ZuQ29udGFpbmVyRmxlZXQuSXBQZXJtaXNzaW9uUHJvcGVydHkifV19fSwia2luZCI6ImFycmF5In19XX19")), "instanceInboundPermissions") unless value.nil?
  jsii_set_property("instanceInboundPermissions", value)
end

#instance_typeString?

The Amazon EC2 instance type to use for all instances in the fleet.

Returns:

  • (String, nil)


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# File 'game_lift/cfn_container_fleet.rb', line 428

def instance_type()
  jsii_get_property("instanceType")
end

#instance_type=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 432

def instance_type=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "instanceType") unless value.nil?
  jsii_set_property("instanceType", value)
end

#locationsAWSCDK::IResolvable, ...



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# File 'game_lift/cfn_container_fleet.rb', line 438

def locations()
  jsii_get_property("locations")
end

#locations=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 442

def locations=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJ1bmlvbiI6eyJ0eXBlcyI6W3siZnFuIjoiYXdzLWNkay1saWIuSVJlc29sdmFibGUifSx7ImNvbGxlY3Rpb24iOnsiZWxlbWVudHR5cGUiOnsidW5pb24iOnsidHlwZXMiOlt7ImZxbiI6ImF3cy1jZGstbGliLklSZXNvbHZhYmxlIn0seyJmcW4iOiJhd3MtY2RrLWxpYi5hd3NfZ2FtZWxpZnQuQ2ZuQ29udGFpbmVyRmxlZXQuTG9jYXRpb25Db25maWd1cmF0aW9uUHJvcGVydHkifV19fSwia2luZCI6ImFycmF5In19XX19")), "locations") unless value.nil?
  jsii_set_property("locations", value)
end

#log_configurationAWSCDK::IResolvable, ...

The method that is used to collect container logs for the fleet.



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# File 'game_lift/cfn_container_fleet.rb', line 450

def log_configuration()
  jsii_get_property("logConfiguration")
end

#log_configuration=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 454

def log_configuration=(value)
  value = value.is_a?(Hash) ? ::AWSCDK::GameLift::CfnContainerFleet::LogConfigurationProperty.new(**value.transform_keys(&:to_sym)) : value
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJ1bmlvbiI6eyJ0eXBlcyI6W3siZnFuIjoiYXdzLWNkay1saWIuSVJlc29sdmFibGUifSx7ImZxbiI6ImF3cy1jZGstbGliLmF3c19nYW1lbGlmdC5DZm5Db250YWluZXJGbGVldC5Mb2dDb25maWd1cmF0aW9uUHJvcGVydHkifV19fQ==")), "logConfiguration") unless value.nil?
  jsii_set_property("logConfiguration", value)
end

#logical_idString

The logical ID for this CloudFormation stack element.

The logical ID of the element is calculated from the path of the resource node in the construct tree.

To override this value, use override_logical_id(new_logical_id).

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 156

def logical_id()
  jsii_get_property("logicalId")
end

#metric_groupsArray<String>?

The name of an AWS CloudWatch metric group to add this fleet to.

Returns:

  • (Array<String>, nil)


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# File 'game_lift/cfn_container_fleet.rb', line 463

def metric_groups()
  jsii_get_property("metricGroups")
end

#metric_groups=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 467

def metric_groups=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJjb2xsZWN0aW9uIjp7ImVsZW1lbnR0eXBlIjp7InByaW1pdGl2ZSI6InN0cmluZyJ9LCJraW5kIjoiYXJyYXkifX0=")), "metricGroups") unless value.nil?
  jsii_set_property("metricGroups", value)
end

#new_game_session_protection_policyString?

Determines whether Amazon GameLift Servers can shut down game sessions on the fleet that are actively running and hosting players.

Returns:

  • (String, nil)


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# File 'game_lift/cfn_container_fleet.rb', line 475

def new_game_session_protection_policy()
  jsii_get_property("newGameSessionProtectionPolicy")
end

#new_game_session_protection_policy=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 479

def new_game_session_protection_policy=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "newGameSessionProtectionPolicy") unless value.nil?
  jsii_set_property("newGameSessionProtectionPolicy", value)
end

#nodeConstructs::Node

The tree node.

Returns:

  • (Constructs::Node)


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# File 'game_lift/cfn_container_fleet.rb', line 139

def node()
  jsii_get_property("node")
end

#obtain_dependenciesArray<AWSCDK::CfnResource, AWSCDK::Stack>

Retrieves an array of resources this resource depends on.

This assembles dependencies on resources across stacks (including nested stacks) automatically.

Returns:



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# File 'game_lift/cfn_container_fleet.rb', line 760

def obtain_dependencies()
  jsii_call_method("obtainDependencies", [])
end

#obtain_resource_dependenciesArray<AWSCDK::CfnResource>

Get a shallow copy of dependencies between this resource and other resources in the same stack.

Returns:



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# File 'game_lift/cfn_container_fleet.rb', line 767

def obtain_resource_dependencies()
  jsii_call_method("obtainResourceDependencies", [])
end

#override_logical_id(new_logical_id) ⇒ void

This method returns an undefined value.

Overrides the auto-generated logical ID with a specific ID.

Parameters:

  • new_logical_id (String)

    The new logical ID to use for this stack element.



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# File 'game_lift/cfn_container_fleet.rb', line 560

def override_logical_id(new_logical_id)
  Jsii::Type.check_type(new_logical_id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "newLogicalId")
  jsii_call_method("overrideLogicalId", [new_logical_id])
end

#per_instance_container_group_definition_nameString?

The name of the fleet's per-instance container group definition.

Returns:

  • (String, nil)


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# File 'game_lift/cfn_container_fleet.rb', line 487

def per_instance_container_group_definition_name()
  jsii_get_property("perInstanceContainerGroupDefinitionName")
end

#per_instance_container_group_definition_name=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 491

def per_instance_container_group_definition_name=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "perInstanceContainerGroupDefinitionName") unless value.nil?
  jsii_set_property("perInstanceContainerGroupDefinitionName", value)
end

#player_gateway_modeString?

The player gateway mode for the container fleet.

Returns:

  • (String, nil)


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# File 'game_lift/cfn_container_fleet.rb', line 499

def player_gateway_mode()
  jsii_get_property("playerGatewayMode")
end

#player_gateway_mode=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 503

def player_gateway_mode=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "playerGatewayMode") unless value.nil?
  jsii_set_property("playerGatewayMode", value)
end

#refString

Return a string that will be resolved to a CloudFormation { Ref } for this element.

If, by any chance, the intrinsic reference of a resource is not a string, you could coerce it to an IResolvable through Lazy.any({ produce: resource.ref }).

Returns:

  • (String)


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# File 'game_lift/cfn_container_fleet.rb', line 175

def ref()
  jsii_get_property("ref")
end

#remove_dependency(target) ⇒ void

This method returns an undefined value.

Indicates that this resource no longer depends on another resource.

This can be used for resources across stacks (including nested stacks) and the dependency will automatically be removed from the relevant scope.

Parameters:



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# File 'game_lift/cfn_container_fleet.rb', line 778

def remove_dependency(target)
  Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target")
  jsii_call_method("removeDependency", [target])
end

#render_properties(props) ⇒ Hash{String => Object}

Parameters:

  • props (Hash{String => Object})

Returns:

  • (Hash{String => Object})


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# File 'game_lift/cfn_container_fleet.rb', line 785

def render_properties(props)
  Jsii::Type.check_type(props, JSON.parse(Base64.strict_decode64("eyJjb2xsZWN0aW9uIjp7ImVsZW1lbnR0eXBlIjp7InByaW1pdGl2ZSI6ImFueSJ9LCJraW5kIjoibWFwIn19")), "props")
  jsii_call_method("renderProperties", [props])
end

#replace_dependency(target, new_target) ⇒ void

This method returns an undefined value.

Replaces one dependency with another.

Parameters:



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# File 'game_lift/cfn_container_fleet.rb', line 795

def replace_dependency(target, new_target)
  Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target")
  Jsii::Type.check_type(new_target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "newTarget")
  jsii_call_method("replaceDependency", [target, new_target])
end

#scaling_policiesAWSCDK::IResolvable, ...

A list of rules that control how a fleet is scaled.



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# File 'game_lift/cfn_container_fleet.rb', line 511

def scaling_policies()
  jsii_get_property("scalingPolicies")
end

#scaling_policies=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 515

def scaling_policies=(value)
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJ1bmlvbiI6eyJ0eXBlcyI6W3siZnFuIjoiYXdzLWNkay1saWIuSVJlc29sdmFibGUifSx7ImNvbGxlY3Rpb24iOnsiZWxlbWVudHR5cGUiOnsidW5pb24iOnsidHlwZXMiOlt7ImZxbiI6ImF3cy1jZGstbGliLklSZXNvbHZhYmxlIn0seyJmcW4iOiJhd3MtY2RrLWxpYi5hd3NfZ2FtZWxpZnQuQ2ZuQ29udGFpbmVyRmxlZXQuU2NhbGluZ1BvbGljeVByb3BlcnR5In1dfX0sImtpbmQiOiJhcnJheSJ9fV19fQ==")), "scalingPolicies") unless value.nil?
  jsii_set_property("scalingPolicies", value)
end

#should_synthesizeBoolean

Can be overridden by subclasses to determine if this resource will be rendered into the cloudformation template.

Returns:

  • (Boolean)

    true if the resource should be included or false is the resource should be omitted.



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# File 'game_lift/cfn_container_fleet.rb', line 804

def should_synthesize()
  jsii_call_method("shouldSynthesize", [])
end

#stackAWSCDK::Stack

The stack in which this element is defined.

CfnElements must be defined within a stack scope (directly or indirectly).

Returns:



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# File 'game_lift/cfn_container_fleet.rb', line 165

def stack()
  jsii_get_property("stack")
end

#tagsArray<AWSCDK::CfnTag>?

An array of key-value pairs to apply to this resource.

Returns:



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# File 'game_lift/cfn_container_fleet.rb', line 523

def tags()
  jsii_get_property("tags")
end

#tags=(value) ⇒ Object



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# File 'game_lift/cfn_container_fleet.rb', line 527

def tags=(value)
  value = value.is_a?(Array) ? value.map { |jsii_v0| jsii_v0.is_a?(Hash) ? ::AWSCDK::CfnTag.new(**jsii_v0.transform_keys(&:to_sym)) : jsii_v0 } : value
  Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJjb2xsZWN0aW9uIjp7ImVsZW1lbnR0eXBlIjp7ImZxbiI6ImF3cy1jZGstbGliLkNmblRhZyJ9LCJraW5kIjoiYXJyYXkifX0=")), "tags") unless value.nil?
  jsii_set_property("tags", value)
end

#to_stringString

Returns a string representation of this construct.

Returns:

  • (String)

    a string representation of this resource



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# File 'game_lift/cfn_container_fleet.rb', line 536

def to_string()
  jsii_call_method("toString", [])
end

#updated_properitesHash{String => Object}

Deprecated.

use updatedProperties Return properties modified after initiation Resources that expose mutable properties should override this function to collect and return the properties object for this resource.

Deprecated.

Returns:

  • (Hash{String => Object})


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# File 'game_lift/cfn_container_fleet.rb', line 212

def updated_properites()
  jsii_get_property("updatedProperites")
end

#updated_propertiesHash{String => Object}

Return properties modified after initiation.

Resources that expose mutable properties should override this function to collect and return the properties object for this resource.

Returns:

  • (Hash{String => Object})


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# File 'game_lift/cfn_container_fleet.rb', line 222

def updated_properties()
  jsii_get_property("updatedProperties")
end

#validate_properties(_properties) ⇒ void

This method returns an undefined value.

Parameters:

  • _properties (Object)


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# File 'game_lift/cfn_container_fleet.rb', line 810

def validate_properties(_properties)
  Jsii::Type.check_type(_properties, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "_properties")
  jsii_call_method("validateProperties", [_properties])
end

#with(*mixins) ⇒ Constructs::IConstruct

Applies one or more mixins to this construct.

Mixins are applied in order. The list of constructs is captured at the start of the call, so constructs added by a mixin will not be visited. Use multiple with() calls if subsequent mixins should apply to added constructs.

Parameters:

  • mixins (Array<Constructs::IMixin>)

Returns:

  • (Constructs::IConstruct)


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# File 'game_lift/cfn_container_fleet.rb', line 549

def with(*mixins)
  mixins.each_with_index do |item, index|
    Jsii::Type.check_type(item, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJjb25zdHJ1Y3RzLklNaXhpbiJ9")), "mixins[#{index}]")
  end
  jsii_call_method("with", [*mixins])
end