Class: AWSCDK::GameLift::CfnAlias
- Inherits:
-
CfnResource
- Object
- CfnResource
- AWSCDK::GameLift::CfnAlias
- Includes:
- IInspectable, ITaggableV2, Interfaces::AWSGamelift::IAliasRef
- Defined in:
- game_lift/cfn_alias.rb
Overview
The AWS::GameLift::Alias resource creates an alias for an Amazon GameLift (GameLift) fleet destination.
There are two types of routing strategies for aliases: simple and terminal. A simple alias points to an active fleet. A terminal alias displays a message instead of routing players to an active fleet. For example, a terminal alias might display a URL link that directs players to an upgrade site. You can use aliases to define destinations in a game session queue or when requesting new game sessions.
Class Method Summary collapse
- .arn_for_alias(resource) ⇒ String
-
.CFN_RESOURCE_TYPE_NAME ⇒ String
The CloudFormation resource type name for this resource class.
-
.from_alias_arn(scope, id, arn) ⇒ AWSCDK::Interfaces::AWSGamelift::IAliasRef
Creates a new IAliasRef from an ARN.
-
.from_alias_id(scope, id, alias_id) ⇒ AWSCDK::Interfaces::AWSGamelift::IAliasRef
Creates a new IAliasRef from a aliasId.
-
.is_cfn_alias(x) ⇒ Boolean
Checks whether the given object is a CfnAlias.
- .jsii_overridable_methods ⇒ Object
Instance Method Summary collapse
-
#add_deletion_override(path) ⇒ void
Syntactic sugar for
addOverride(path, undefined). -
#add_dependency(target) ⇒ void
Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.
-
#add_depends_on(target) ⇒ void
deprecated
Deprecated.
use addDependency
-
#add_metadata(key, value) ⇒ void
Add a value to the CloudFormation Resource Metadata.
-
#add_override(path, value) ⇒ void
Adds an override to the synthesized CloudFormation resource.
-
#add_property_deletion_override(property_path) ⇒ void
Adds an override that deletes the value of a property from the resource definition.
-
#add_property_override(property_path, value) ⇒ void
Adds an override to a resource property.
-
#alias_ref ⇒ AWSCDK::Interfaces::AWSGamelift::AliasReference
A reference to a Alias resource.
-
#apply_cross_stack_reference_strength(strength) ⇒ void
Sets the cross-stack reference strength for this resource.
-
#apply_removal_policy(policy = nil, options = nil) ⇒ void
Sets the deletion policy of the resource based on the removal policy specified.
-
#attr_alias_arn ⇒ String
The Amazon Resource Name ( ARN ) that is assigned to a Amazon GameLift Servers alias resource and uniquely identifies it.
-
#attr_alias_id ⇒ String
A unique identifier for the alias.
-
#cdk_tag_manager ⇒ AWSCDK::TagManager
Tag Manager which manages the tags for this resource.
-
#cfn_options ⇒ AWSCDK::ICfnResourceOptions
Options for this resource, such as condition, update policy etc.
- #cfn_properties ⇒ Hash{String => Object}
- #cfn_property_name(cdk_property_name) ⇒ String?
- #cfn_property_names ⇒ Hash{String => String}
-
#cfn_resource_type ⇒ String
AWS resource type.
- #creation_stack ⇒ Array<String>
-
#description ⇒ String?
A human-readable description of the alias.
- #description=(value) ⇒ Object
- #env ⇒ AWSCDK::Interfaces::ResourceEnvironment
-
#get_att(attribute_name, type_hint = nil) ⇒ AWSCDK::Reference
Returns a token for an runtime attribute of this resource.
-
#get_metadata(key) ⇒ Object
Retrieve a value value from the CloudFormation Resource Metadata.
-
#initialize(scope, id, props) ⇒ CfnAlias
constructor
Create a new
AWS::GameLift::Alias. -
#inspect(inspector) ⇒ void
Examines the CloudFormation resource and discloses attributes.
-
#logical_id ⇒ String
The logical ID for this CloudFormation stack element.
-
#name ⇒ String
A descriptive label that is associated with an alias.
- #name=(value) ⇒ Object
-
#node ⇒ Constructs::Node
The tree node.
-
#obtain_dependencies ⇒ Array<AWSCDK::CfnResource, AWSCDK::Stack>
Retrieves an array of resources this resource depends on.
-
#obtain_resource_dependencies ⇒ Array<AWSCDK::CfnResource>
Get a shallow copy of dependencies between this resource and other resources in the same stack.
-
#override_logical_id(new_logical_id) ⇒ void
Overrides the auto-generated logical ID with a specific ID.
-
#ref ⇒ String
Return a string that will be resolved to a CloudFormation
{ Ref }for this element. -
#remove_dependency(target) ⇒ void
Indicates that this resource no longer depends on another resource.
- #render_properties(props) ⇒ Hash{String => Object}
-
#replace_dependency(target, new_target) ⇒ void
Replaces one dependency with another.
-
#routing_strategy ⇒ AWSCDK::IResolvable, AWSCDK::GameLift::CfnAlias::RoutingStrategyProperty
The routing configuration, including routing type and fleet target, for the alias.
- #routing_strategy=(value) ⇒ Object
-
#should_synthesize ⇒ Boolean
Can be overridden by subclasses to determine if this resource will be rendered into the cloudformation template.
-
#stack ⇒ AWSCDK::Stack
The stack in which this element is defined.
-
#tags ⇒ Array<AWSCDK::CfnTag>?
An array of key-value pairs to apply to this resource.
- #tags=(value) ⇒ Object
-
#to_string ⇒ String
Returns a string representation of this construct.
-
#updated_properites ⇒ Hash{String => Object}
deprecated
Deprecated.
use
updatedPropertiesReturn properties modified after initiation Resources that expose mutable properties should override this function to collect and return the properties object for this resource. -
#updated_properties ⇒ Hash{String => Object}
Return properties modified after initiation.
- #validate_properties(_properties) ⇒ void
-
#with(*mixins) ⇒ Constructs::IConstruct
Applies one or more mixins to this construct.
Constructor Details
#initialize(scope, id, props) ⇒ CfnAlias
Create a new AWS::GameLift::Alias.
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# File 'game_lift/cfn_alias.rb', line 20 def initialize(scope, id, props) props = props.is_a?(Hash) ? ::AWSCDK::GameLift::CfnAliasProps.new(**props.transform_keys(&:to_sym)) : props Jsii::Type.check_type(scope, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJjb25zdHJ1Y3RzLkNvbnN0cnVjdCJ9")), "scope") Jsii::Type.check_type(id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "id") Jsii::Type.check_type(props, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5hd3NfZ2FtZWxpZnQuQ2ZuQWxpYXNQcm9wcyJ9")), "props") Jsii::Object.instance_method(:initialize).bind(self).call(scope, id, props) end |
Class Method Details
.arn_for_alias(resource) ⇒ String
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# File 'game_lift/cfn_alias.rb', line 78 def self.arn_for_alias(resource) Jsii::Type.check_type(resource, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5pbnRlcmZhY2VzLmF3c19nYW1lbGlmdC5JQWxpYXNSZWYifQ==")), "resource") Jsii::Kernel.instance.call_static("aws-cdk-lib.aws_gamelift.CfnAlias", "arnForAlias", [resource]) end |
.CFN_RESOURCE_TYPE_NAME ⇒ String
The CloudFormation resource type name for this resource class.
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# File 'game_lift/cfn_alias.rb', line 211 def self.CFN_RESOURCE_TYPE_NAME() Jsii::Kernel.instance.get_static("aws-cdk-lib.aws_gamelift.CfnAlias", "CFN_RESOURCE_TYPE_NAME") end |
.from_alias_arn(scope, id, arn) ⇒ AWSCDK::Interfaces::AWSGamelift::IAliasRef
Creates a new IAliasRef from an ARN.
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# File 'game_lift/cfn_alias.rb', line 89 def self.from_alias_arn(scope, id, arn) Jsii::Type.check_type(scope, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJjb25zdHJ1Y3RzLkNvbnN0cnVjdCJ9")), "scope") Jsii::Type.check_type(id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "id") Jsii::Type.check_type(arn, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "arn") Jsii::Kernel.instance.call_static("aws-cdk-lib.aws_gamelift.CfnAlias", "fromAliasArn", [scope, id, arn]) end |
.from_alias_id(scope, id, alias_id) ⇒ AWSCDK::Interfaces::AWSGamelift::IAliasRef
Creates a new IAliasRef from a aliasId.
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# File 'game_lift/cfn_alias.rb', line 102 def self.from_alias_id(scope, id, alias_id) Jsii::Type.check_type(scope, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJjb25zdHJ1Y3RzLkNvbnN0cnVjdCJ9")), "scope") Jsii::Type.check_type(id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "id") Jsii::Type.check_type(alias_id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "aliasId") Jsii::Kernel.instance.call_static("aws-cdk-lib.aws_gamelift.CfnAlias", "fromAliasId", [scope, id, alias_id]) end |
.is_cfn_alias(x) ⇒ Boolean
Checks whether the given object is a CfnAlias.
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# File 'game_lift/cfn_alias.rb', line 113 def self.is_cfn_alias(x) Jsii::Type.check_type(x, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "x") Jsii::Kernel.instance.call_static("aws-cdk-lib.aws_gamelift.CfnAlias", "isCfnAlias", [x]) end |
.jsii_overridable_methods ⇒ Object
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# File 'game_lift/cfn_alias.rb', line 28 def self.jsii_overridable_methods { :node => { kind: :property, name: "node", is_optional: false }, :creation_stack => { kind: :property, name: "creationStack", is_optional: false }, :logical_id => { kind: :property, name: "logicalId", is_optional: false }, :stack => { kind: :property, name: "stack", is_optional: false }, :ref => { kind: :property, name: "ref", is_optional: false }, :cfn_options => { kind: :property, name: "cfnOptions", is_optional: false }, :cfn_properties => { kind: :property, name: "cfnProperties", is_optional: false }, :cfn_property_names => { kind: :property, name: "cfnPropertyNames", is_optional: false }, :cfn_resource_type => { kind: :property, name: "cfnResourceType", is_optional: false }, :env => { kind: :property, name: "env", is_optional: false }, :updated_properites => { kind: :property, name: "updatedProperites", is_optional: false }, :updated_properties => { kind: :property, name: "updatedProperties", is_optional: false }, :alias_ref => { kind: :property, name: "aliasRef", is_optional: false }, :attr_alias_arn => { kind: :property, name: "attrAliasArn", is_optional: false }, :attr_alias_id => { kind: :property, name: "attrAliasId", is_optional: false }, :cdk_tag_manager => { kind: :property, name: "cdkTagManager", is_optional: false }, :name => { kind: :property, name: "name", is_optional: false }, :routing_strategy => { kind: :property, name: "routingStrategy", is_optional: false }, :description => { kind: :property, name: "description", is_optional: true }, :tags => { kind: :property, name: "tags", is_optional: true }, :to_string => { kind: :method, name: "toString", is_optional: false }, :with => { kind: :method, name: "with", is_optional: false }, :override_logical_id => { kind: :method, name: "overrideLogicalId", is_optional: false }, :add_deletion_override => { kind: :method, name: "addDeletionOverride", is_optional: false }, :add_dependency => { kind: :method, name: "addDependency", is_optional: false }, :add_depends_on => { kind: :method, name: "addDependsOn", is_optional: false }, :add_metadata => { kind: :method, name: "addMetadata", is_optional: false }, :add_override => { kind: :method, name: "addOverride", is_optional: false }, :add_property_deletion_override => { kind: :method, name: "addPropertyDeletionOverride", is_optional: false }, :add_property_override => { kind: :method, name: "addPropertyOverride", is_optional: false }, :apply_cross_stack_reference_strength => { kind: :method, name: "applyCrossStackReferenceStrength", is_optional: false }, :apply_removal_policy => { kind: :method, name: "applyRemovalPolicy", is_optional: false }, :cfn_property_name => { kind: :method, name: "cfnPropertyName", is_optional: false }, :get_att => { kind: :method, name: "getAtt", is_optional: false }, :get_metadata => { kind: :method, name: "getMetadata", is_optional: false }, :obtain_dependencies => { kind: :method, name: "obtainDependencies", is_optional: false }, :obtain_resource_dependencies => { kind: :method, name: "obtainResourceDependencies", is_optional: false }, :remove_dependency => { kind: :method, name: "removeDependency", is_optional: false }, :render_properties => { kind: :method, name: "renderProperties", is_optional: false }, :replace_dependency => { kind: :method, name: "replaceDependency", is_optional: false }, :should_synthesize => { kind: :method, name: "shouldSynthesize", is_optional: false }, :validate_properties => { kind: :method, name: "validateProperties", is_optional: false }, :inspect => { kind: :method, name: "inspect", is_optional: false }, } end |
Instance Method Details
#add_deletion_override(path) ⇒ void
This method returns an undefined value.
Syntactic sugar for addOverride(path, undefined).
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# File 'game_lift/cfn_alias.rb', line 331 def add_deletion_override(path) Jsii::Type.check_type(path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "path") jsii_call_method("addDeletionOverride", [path]) end |
#add_dependency(target) ⇒ void
This method returns an undefined value.
Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.
This can be used for resources across stacks (or nested stack) boundaries and the dependency will automatically be transferred to the relevant scope.
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# File 'game_lift/cfn_alias.rb', line 343 def add_dependency(target) Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target") jsii_call_method("addDependency", [target]) end |
#add_depends_on(target) ⇒ void
use addDependency
This method returns an undefined value.
Indicates that this resource depends on another resource and cannot be provisioned unless the other resource has been successfully provisioned.
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# File 'game_lift/cfn_alias.rb', line 353 def add_depends_on(target) Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target") jsii_call_method("addDependsOn", [target]) end |
#add_metadata(key, value) ⇒ void
This method returns an undefined value.
Add a value to the CloudFormation Resource Metadata.
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# File 'game_lift/cfn_alias.rb', line 364 def (key, value) Jsii::Type.check_type(key, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "key") Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "value") jsii_call_method("addMetadata", [key, value]) end |
#add_override(path, value) ⇒ void
This method returns an undefined value.
Adds an override to the synthesized CloudFormation resource.
To add a
property override, either use add_property_override or prefix path with
"Properties." (i.e. Properties.TopicName).
If the override is nested, separate each nested level using a dot (.) in the path parameter. If there is an array as part of the nesting, specify the index in the path.
To include a literal . in the property name, prefix with a \. In most
programming languages you will need to write this as "\\." because the
\ itself will need to be escaped.
For example,
# Example automatically generated from non-compiling source. May contain errors.
cfn_resource.add_override("Properties.GlobalSecondaryIndexes.0.Projection.NonKeyAttributes", ["myattribute"])
cfn_resource.add_override("Properties.GlobalSecondaryIndexes.1.ProjectionType", "INCLUDE")
would add the overrides
"Properties": {
"GlobalSecondaryIndexes": [
{
"Projection": {
"NonKeyAttributes": [ "myattribute" ]
...
}
...
},
{
"ProjectionType": "INCLUDE"
...
},
]
...
}
The value argument to add_override will not be processed or translated
in any way. Pass raw JSON values in here with the correct capitalization
for CloudFormation. If you pass CDK classes or structs, they will be
rendered with lowercased key names, and CloudFormation will reject the
template.
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# File 'game_lift/cfn_alias.rb', line 421 def add_override(path, value) Jsii::Type.check_type(path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "path") Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "value") jsii_call_method("addOverride", [path, value]) end |
#add_property_deletion_override(property_path) ⇒ void
This method returns an undefined value.
Adds an override that deletes the value of a property from the resource definition.
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# File 'game_lift/cfn_alias.rb', line 431 def add_property_deletion_override(property_path) Jsii::Type.check_type(property_path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "propertyPath") jsii_call_method("addPropertyDeletionOverride", [property_path]) end |
#add_property_override(property_path, value) ⇒ void
This method returns an undefined value.
Adds an override to a resource property.
Syntactic sugar for addOverride("Properties.<...>", value).
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# File 'game_lift/cfn_alias.rb', line 443 def add_property_override(property_path, value) Jsii::Type.check_type(property_path, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "propertyPath") Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "value") jsii_call_method("addPropertyOverride", [property_path, value]) end |
#alias_ref ⇒ AWSCDK::Interfaces::AWSGamelift::AliasReference
A reference to a Alias resource.
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# File 'game_lift/cfn_alias.rb', line 218 def alias_ref() jsii_get_property("aliasRef") end |
#apply_cross_stack_reference_strength(strength) ⇒ void
This method returns an undefined value.
Sets the cross-stack reference strength for this resource.
When set, any cross-stack reference to this resource will use the specified strength instead of the global default from the consuming stack's context.
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# File 'game_lift/cfn_alias.rb', line 456 def apply_cross_stack_reference_strength(strength) Jsii::Type.check_type(strength, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZWZlcmVuY2VTdHJlbmd0aCJ9")), "strength") jsii_call_method("applyCrossStackReferenceStrength", [strength]) end |
#apply_removal_policy(policy = nil, options = nil) ⇒ void
This method returns an undefined value.
Sets the deletion policy of the resource based on the removal policy specified.
The Removal Policy controls what happens to this resource when it stops being managed by CloudFormation, either because you've removed it from the CDK application or because you've made a change that requires the resource to be replaced.
The resource can be deleted (RemovalPolicy.DESTROY), or left in your AWS
account for data recovery and cleanup later (RemovalPolicy.RETAIN). In some
cases, a snapshot can be taken of the resource prior to deletion
(RemovalPolicy.SNAPSHOT). A list of resources that support this policy
can be found in the following link:
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# File 'game_lift/cfn_alias.rb', line 478 def apply_removal_policy(policy = nil, = nil) Jsii::Type.check_type(policy, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZW1vdmFsUG9saWN5In0=")), "policy") unless policy.nil? = .is_a?(Hash) ? ::AWSCDK::RemovalPolicyOptions.new(**.transform_keys(&:to_sym)) : Jsii::Type.check_type(, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZW1vdmFsUG9saWN5T3B0aW9ucyJ9")), "options") unless .nil? jsii_call_method("applyRemovalPolicy", [policy, ]) end |
#attr_alias_arn ⇒ String
The Amazon Resource Name ( ARN ) that is assigned to a Amazon GameLift Servers alias resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::alias/alias-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 . In a GameLift alias ARN, the resource ID matches the alias ID value.
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# File 'game_lift/cfn_alias.rb', line 225 def attr_alias_arn() jsii_get_property("attrAliasArn") end |
#attr_alias_id ⇒ String
A unique identifier for the alias. For example, arn:aws:gamelift:us-west-1::alias/alias-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.
Alias IDs are unique within a Region.
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# File 'game_lift/cfn_alias.rb', line 234 def attr_alias_id() jsii_get_property("attrAliasId") end |
#cdk_tag_manager ⇒ AWSCDK::TagManager
Tag Manager which manages the tags for this resource.
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# File 'game_lift/cfn_alias.rb', line 241 def cdk_tag_manager() jsii_get_property("cdkTagManager") end |
#cfn_options ⇒ AWSCDK::ICfnResourceOptions
Options for this resource, such as condition, update policy etc.
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# File 'game_lift/cfn_alias.rb', line 164 def () jsii_get_property("cfnOptions") end |
#cfn_properties ⇒ Hash{String => Object}
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# File 'game_lift/cfn_alias.rb', line 169 def cfn_properties() jsii_get_property("cfnProperties") end |
#cfn_property_name(cdk_property_name) ⇒ String?
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# File 'game_lift/cfn_alias.rb', line 487 def cfn_property_name(cdk_property_name) Jsii::Type.check_type(cdk_property_name, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "cdkPropertyName") jsii_call_method("cfnPropertyName", [cdk_property_name]) end |
#cfn_property_names ⇒ Hash{String => String}
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# File 'game_lift/cfn_alias.rb', line 174 def cfn_property_names() jsii_get_property("cfnPropertyNames") end |
#cfn_resource_type ⇒ String
AWS resource type.
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# File 'game_lift/cfn_alias.rb', line 181 def cfn_resource_type() jsii_get_property("cfnResourceType") end |
#creation_stack ⇒ Array<String>
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# File 'game_lift/cfn_alias.rb', line 126 def creation_stack() jsii_get_property("creationStack") end |
#description ⇒ String?
A human-readable description of the alias.
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# File 'game_lift/cfn_alias.rb', line 273 def description() jsii_get_property("description") end |
#description=(value) ⇒ Object
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# File 'game_lift/cfn_alias.rb', line 277 def description=(value) Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "description") unless value.nil? jsii_set_property("description", value) end |
#env ⇒ AWSCDK::Interfaces::ResourceEnvironment
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# File 'game_lift/cfn_alias.rb', line 186 def env() jsii_get_property("env") end |
#get_att(attribute_name, type_hint = nil) ⇒ AWSCDK::Reference
Returns a token for an runtime attribute of this resource.
Ideally, use generated attribute accessors (e.g. resource.arn), but this can be used for future compatibility
in case there is no generated attribute.
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# File 'game_lift/cfn_alias.rb', line 500 def get_att(attribute_name, type_hint = nil) Jsii::Type.check_type(attribute_name, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "attributeName") Jsii::Type.check_type(type_hint, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5SZXNvbHV0aW9uVHlwZUhpbnQifQ==")), "typeHint") unless type_hint.nil? jsii_call_method("getAtt", [attribute_name, type_hint]) end |
#get_metadata(key) ⇒ Object
Retrieve a value value from the CloudFormation Resource Metadata.
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# File 'game_lift/cfn_alias.rb', line 511 def (key) Jsii::Type.check_type(key, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "key") jsii_call_method("getMetadata", [key]) end |
#inspect(inspector) ⇒ void
This method returns an undefined value.
Examines the CloudFormation resource and discloses attributes.
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# File 'game_lift/cfn_alias.rb', line 581 def inspect(inspector) Jsii::Type.check_type(inspector, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5UcmVlSW5zcGVjdG9yIn0=")), "inspector") jsii_call_method("inspect", [inspector]) end |
#logical_id ⇒ String
The logical ID for this CloudFormation stack element.
The logical ID of the element is calculated from the path of the resource node in the construct tree.
To override this value, use override_logical_id(new_logical_id).
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# File 'game_lift/cfn_alias.rb', line 138 def logical_id() jsii_get_property("logicalId") end |
#name ⇒ String
A descriptive label that is associated with an alias.
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# File 'game_lift/cfn_alias.rb', line 248 def name() jsii_get_property("name") end |
#name=(value) ⇒ Object
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# File 'game_lift/cfn_alias.rb', line 252 def name=(value) Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "name") jsii_set_property("name", value) end |
#node ⇒ Constructs::Node
The tree node.
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# File 'game_lift/cfn_alias.rb', line 121 def node() jsii_get_property("node") end |
#obtain_dependencies ⇒ Array<AWSCDK::CfnResource, AWSCDK::Stack>
Retrieves an array of resources this resource depends on.
This assembles dependencies on resources across stacks (including nested stacks) automatically.
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# File 'game_lift/cfn_alias.rb', line 522 def obtain_dependencies() jsii_call_method("obtainDependencies", []) end |
#obtain_resource_dependencies ⇒ Array<AWSCDK::CfnResource>
Get a shallow copy of dependencies between this resource and other resources in the same stack.
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# File 'game_lift/cfn_alias.rb', line 529 def obtain_resource_dependencies() jsii_call_method("obtainResourceDependencies", []) end |
#override_logical_id(new_logical_id) ⇒ void
This method returns an undefined value.
Overrides the auto-generated logical ID with a specific ID.
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# File 'game_lift/cfn_alias.rb', line 322 def override_logical_id(new_logical_id) Jsii::Type.check_type(new_logical_id, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJzdHJpbmcifQ==")), "newLogicalId") jsii_call_method("overrideLogicalId", [new_logical_id]) end |
#ref ⇒ String
Return a string that will be resolved to a CloudFormation { Ref } for this element.
If, by any chance, the intrinsic reference of a resource is not a string, you could
coerce it to an IResolvable through Lazy.any({ produce: resource.ref }).
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# File 'game_lift/cfn_alias.rb', line 157 def ref() jsii_get_property("ref") end |
#remove_dependency(target) ⇒ void
This method returns an undefined value.
Indicates that this resource no longer depends on another resource.
This can be used for resources across stacks (including nested stacks) and the dependency will automatically be removed from the relevant scope.
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# File 'game_lift/cfn_alias.rb', line 540 def remove_dependency(target) Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target") jsii_call_method("removeDependency", [target]) end |
#render_properties(props) ⇒ Hash{String => Object}
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# File 'game_lift/cfn_alias.rb', line 547 def render_properties(props) Jsii::Type.check_type(props, JSON.parse(Base64.strict_decode64("eyJjb2xsZWN0aW9uIjp7ImVsZW1lbnR0eXBlIjp7InByaW1pdGl2ZSI6ImFueSJ9LCJraW5kIjoibWFwIn19")), "props") jsii_call_method("renderProperties", [props]) end |
#replace_dependency(target, new_target) ⇒ void
This method returns an undefined value.
Replaces one dependency with another.
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# File 'game_lift/cfn_alias.rb', line 557 def replace_dependency(target, new_target) Jsii::Type.check_type(target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "target") Jsii::Type.check_type(new_target, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJhd3MtY2RrLWxpYi5DZm5SZXNvdXJjZSJ9")), "newTarget") jsii_call_method("replaceDependency", [target, new_target]) end |
#routing_strategy ⇒ AWSCDK::IResolvable, AWSCDK::GameLift::CfnAlias::RoutingStrategyProperty
The routing configuration, including routing type and fleet target, for the alias.
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# File 'game_lift/cfn_alias.rb', line 260 def routing_strategy() jsii_get_property("routingStrategy") end |
#routing_strategy=(value) ⇒ Object
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# File 'game_lift/cfn_alias.rb', line 264 def routing_strategy=(value) value = value.is_a?(Hash) ? ::AWSCDK::GameLift::CfnAlias::RoutingStrategyProperty.new(**value.transform_keys(&:to_sym)) : value Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJ1bmlvbiI6eyJ0eXBlcyI6W3siZnFuIjoiYXdzLWNkay1saWIuSVJlc29sdmFibGUifSx7ImZxbiI6ImF3cy1jZGstbGliLmF3c19nYW1lbGlmdC5DZm5BbGlhcy5Sb3V0aW5nU3RyYXRlZ3lQcm9wZXJ0eSJ9XX19")), "routingStrategy") jsii_set_property("routingStrategy", value) end |
#should_synthesize ⇒ Boolean
Can be overridden by subclasses to determine if this resource will be rendered into the cloudformation template.
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# File 'game_lift/cfn_alias.rb', line 566 def should_synthesize() jsii_call_method("shouldSynthesize", []) end |
#stack ⇒ AWSCDK::Stack
The stack in which this element is defined.
CfnElements must be defined within a stack scope (directly or indirectly).
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# File 'game_lift/cfn_alias.rb', line 147 def stack() jsii_get_property("stack") end |
#tags ⇒ Array<AWSCDK::CfnTag>?
An array of key-value pairs to apply to this resource.
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# File 'game_lift/cfn_alias.rb', line 285 def () jsii_get_property("tags") end |
#tags=(value) ⇒ Object
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# File 'game_lift/cfn_alias.rb', line 289 def (value) value = value.is_a?(Array) ? value.map { |jsii_v0| jsii_v0.is_a?(Hash) ? ::AWSCDK::CfnTag.new(**jsii_v0.transform_keys(&:to_sym)) : jsii_v0 } : value Jsii::Type.check_type(value, JSON.parse(Base64.strict_decode64("eyJjb2xsZWN0aW9uIjp7ImVsZW1lbnR0eXBlIjp7ImZxbiI6ImF3cy1jZGstbGliLkNmblRhZyJ9LCJraW5kIjoiYXJyYXkifX0=")), "tags") unless value.nil? jsii_set_property("tags", value) end |
#to_string ⇒ String
Returns a string representation of this construct.
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# File 'game_lift/cfn_alias.rb', line 298 def to_string() jsii_call_method("toString", []) end |
#updated_properites ⇒ Hash{String => Object}
use updatedProperties Return properties modified after initiation Resources that expose mutable properties should override this function to collect and return the properties object for this resource.
Deprecated.
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# File 'game_lift/cfn_alias.rb', line 194 def updated_properites() jsii_get_property("updatedProperites") end |
#updated_properties ⇒ Hash{String => Object}
Return properties modified after initiation.
Resources that expose mutable properties should override this function to collect and return the properties object for this resource.
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# File 'game_lift/cfn_alias.rb', line 204 def updated_properties() jsii_get_property("updatedProperties") end |
#validate_properties(_properties) ⇒ void
This method returns an undefined value.
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# File 'game_lift/cfn_alias.rb', line 572 def validate_properties(_properties) Jsii::Type.check_type(_properties, JSON.parse(Base64.strict_decode64("eyJwcmltaXRpdmUiOiJhbnkifQ==")), "_properties") jsii_call_method("validateProperties", [_properties]) end |
#with(*mixins) ⇒ Constructs::IConstruct
Applies one or more mixins to this construct.
Mixins are applied in order. The list of constructs is captured at the
start of the call, so constructs added by a mixin will not be visited.
Use multiple with() calls if subsequent mixins should apply to added
constructs.
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# File 'game_lift/cfn_alias.rb', line 311 def with(*mixins) mixins.each_with_index do |item, index| Jsii::Type.check_type(item, JSON.parse(Base64.strict_decode64("eyJmcW4iOiJjb25zdHJ1Y3RzLklNaXhpbiJ9")), "mixins[#{index}]") end jsii_call_method("with", [*mixins]) end |